Resolved (1.5.9): Quests not finishable

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Version number
1.5.9
Branch
Main
Modded/unmodded
No, I didn't use any mods.

Kingley

Recruit
I have 4 quests open that all cannot be handed in.
One of them is the "Landowner needs Labor" quest and the other where you have to deliver horses to a lord. I have both enough prisoners (Around 20 forest bandits) and 40+ Battanian ponys that are needed for the quests.When i talk to the quest givers (Count Ergeon and the village headman) they ask me "Is there any progress on the task i gave you?" Which i can only respond with "Not yet, my Lord" and "The time is not quite right. I dont want to ride in a trap" or something along those lines. Thats the case for all quests i take, except the ones that are automatically resolved without talking to anyone, like the caravan ambush quest.
 
Do you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. For more information regarding how to send us your save files, you can check this thread out. You can find your save file here:
C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves

You can send your save files to us via upload.taleworlds.com site. Please write your username and this threads URL into the description box so that we can find it easier. Thanks for reporting and sorry for any inconvenience!
 
Do you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. For more information regarding how to send us your save files, you can check this thread out. You can find your save file here:
C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves

You can send your save files to us via upload.taleworlds.com site. Please write your username and this threads URL into the description box so that we can find it easier. Thanks for reporting and sorry for any inconvenience!
Uploaded it
 
I have been informed that this issue is fixed on our development branch and the fix will be implemented with the upcoming patches. Thanks for reporting!
 
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