Resolved [1.5.9 Beta] Permanent "wounded" count remaining after all troops actually healed, but reducing deployment in battle (Update: It's from failing prison

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版本号
1.5.9
分支
Beta
使用过模组或未使用过模组
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Ananda_The_Destroyer

Grandmaster Knight
Summary: I keep noticing a Wounded count that doesn't go away even though I no longer have any wounded troops. When I enter battle my troop count is reduced as if I did have that many wounded though. Previously in this playthrough I had noticed this problem but it seemed to go away after re-starting the game. However tonight re-starting the game did not remove the problem.
How to Reproduce: Not sure, but loading my .sav you can examine why the wounded count is remaining and what not.
https://drive.google.com/file/d/1Sjz3N8QjgM6iX2TeSKc-WAEx5bMWbMgl/view?usp=sharing
*EDIT: After noticing the count go up more, I realized that when I fail a prison break I get +2 wounded, 1 for me and 1 for prisoner, I heal normally but the wounded count for the prisoner NPC remains.
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最后编辑:
Hello, sorry i must have missed it. I have forwarded file to the devs. Thank you for your time.
 
Hello, sorry i must have missed it. I have forwarded file to the devs. Thank you for your time.
Hi I just made a discovery on this problem too! It seems to happen from failing a prison break! Doing so adds +2 wounded to the count 1 for player and 1 for prisoner (still in prison), player heals but the the other wounded count remains indefinitely!
 
I've been informed that this bug is fixed and will be sent to the game with further patches. Thanks for reporting and sorry for any inconvenience!
 
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