So in my current campaign, Vlandia passed the Sergdom Kingdom policy. It gives some OK bonuses but it yields a -1 prosperity change.
The has caused nearly every castle (and 1-2 towns) to have a negative prosperity growth. This has resulted in 4 castles officially at 0 prosperity and nearly all others at 500 or much less...many are under 300.
The negative prosperity, paired with the new Pillaging mechanic has destroyed the border territories due to this -1 from the policy.
I believe it needs to be much lower, or base prosperity of castles needs to be increased. With this policy in place there is a constant -.30 to -.70 for most castles, and most cities (lacking the prosperity improvement in city or from a governor) is only at +.5 prosperity growth.
Since it is nearly impossible to reverse a Kingdom policy once enacted, it is proving to be a very unbalanced Policy in the current form.
Thanks!
The has caused nearly every castle (and 1-2 towns) to have a negative prosperity growth. This has resulted in 4 castles officially at 0 prosperity and nearly all others at 500 or much less...many are under 300.
The negative prosperity, paired with the new Pillaging mechanic has destroyed the border territories due to this -1 from the policy.
I believe it needs to be much lower, or base prosperity of castles needs to be increased. With this policy in place there is a constant -.30 to -.70 for most castles, and most cities (lacking the prosperity improvement in city or from a governor) is only at +.5 prosperity growth.
Since it is nearly impossible to reverse a Kingdom policy once enacted, it is proving to be a very unbalanced Policy in the current form.
Thanks!