Hammerhi99
Veteran
I allways used beating up gang thugs to skill me and my companions in two hander skill. But suddenly the thugs don´t heal up over time any more. They stay wounded and after some time several gangs have only wounded members.
Also, sometimes one of the gang spots isn´t controlled by any gang (most often the "clearing") and another spot (most often the "waterfront") is listed twice when you check the gangleaders.
I know that the whole "gang leader-thing" is not yet fully implemented, but formerly it worked fine for me, when visiting a town, to give each of the gangs a short "visit" with my companions, beat them up and pull back. In total it was a plus in relation with each of the gangs (because the relation gain for beating up a rival gang is higher than the relation loss with the gang that is attacked by me) and on top i could gain some practice in two hander skill. But atm with this method, i cripple each gang in the shortest time and they stay forever like this.
I currently use only one mod ("Character Reload") and i just wonder if anybody who doesn´t use any mods at all also noticed this issues.
Also, sometimes one of the gang spots isn´t controlled by any gang (most often the "clearing") and another spot (most often the "waterfront") is listed twice when you check the gangleaders.
I know that the whole "gang leader-thing" is not yet fully implemented, but formerly it worked fine for me, when visiting a town, to give each of the gangs a short "visit" with my companions, beat them up and pull back. In total it was a plus in relation with each of the gangs (because the relation gain for beating up a rival gang is higher than the relation loss with the gang that is attacked by me) and on top i could gain some practice in two hander skill. But atm with this method, i cripple each gang in the shortest time and they stay forever like this.
I currently use only one mod ("Character Reload") and i just wonder if anybody who doesn´t use any mods at all also noticed this issues.