Whenever I do the "Kill the bandits" conspiracy quest (Where you kill 3 groupos of 70+ bandits and then a group of 120+ elite bandits), there is some odd behavior.
As soon as the bandits spawn, they immediately start dying (number of troops ticks down to 0 like what happens if you starve).
I have seen this with mountain bandits, forest bandits, and steppe bandits so far (and haven't had the quest for sea raiders / desert bandits)
If any of them get to 0 troops I can't finish the quest, because they will surrender when I enage them (and I don't get quest credit for that).
To complete the quest I need to rush over to the bandits as soon as they spawn and kill them before they reach 0.
The same thing happens with the "Elite bandits" which spawn afterwards.
Also 2 related (but minor) issues:
As soon as the bandits spawn, they immediately start dying (number of troops ticks down to 0 like what happens if you starve).
I have seen this with mountain bandits, forest bandits, and steppe bandits so far (and haven't had the quest for sea raiders / desert bandits)
If any of them get to 0 troops I can't finish the quest, because they will surrender when I enage them (and I don't get quest credit for that).
To complete the quest I need to rush over to the bandits as soon as they spawn and kill them before they reach 0.
The same thing happens with the "Elite bandits" which spawn afterwards.
Also 2 related (but minor) issues:
- If I kill the bandits and let some of them escape, I can immediately reengage the escaped group and get 2nd quest completion. (Which seems unintended if you're meant to kill all 3 groups of 70 bandits).
- If another lord attacks the group of bandits, the bandits will immediately respawn. This can cause a loop where the lord just fights the respawning bandits over and over until they get too weak or I intervene (when I first saw this I watched a lord with 200 army kill 70 mountain bandits 5 or 6 times in a row)


