Dr-Shinobi
Could be that you get it cheaper as intended with the perk. Like its now for 2 mill and if you dont have the trading perk it costs 4
Could be that you get it cheaper as intended with the perk. Like its now for 2 mill and if you dont have the trading perk it costs 4
yeah good point but if they now take back the everything has a prize and if they chose to release it being able to buy it for everyone..it could be an option since traders or manipulators of the courts needs their special traits to while warriors and commanders can take it by force and make lots of money on warIt's still a step back though because it just takes so long to get to that stage with the horse penalty and the trade at 300 (really hard to level).
"Everything has a price" shouldn't even be a perk.
- The movement of "Everything has a price" from 225 to 300
I thought this was a bug. Pretty sure dev states in another thread that it's supposed to be 275.
Where?
Yeah think that was the case since you couldnt view it on release
fixing the existing 300-skill perk to be viewable or something.
I'd say make it lower the price to buy settlements but you can still buy stuff from day 1 if you have the cash."Everything has a price" shouldn't even be a perk.
It's still a step back though because it just takes so long to get to that stage with the horse penalty and the trade at 300 (really hard to level).
I do not agree completely. Buying a fief, at least while you are not a lord of that faction, sounds more or less ridiculous to me. It is kind of strange even in the same faction, since you are basically overruling a decision of the kingdoms ruler and his council. It's nice to be able to do such thing, but it is very much a feat of a master trader. I think, being able to tell a lord of a faction:
"Hi, my name is Ragnar. I heard you are the owner of the town of Sargot. I'd like to buy it to put an h to its name. How much is it?"
While giving a way a fief you own, is easier, isn't it?. What I'm especially missing is bribing people to join my kingdom with the offer of a fief. I mean, right now, they do not keep their fief, if they join. Sounds about right to me. But I can't throw them out and then offer it back to them. Essentially I would have to convince them to join and then take their fief for them. That's strange.
Ok you want the game to be easier we get it economy should come with difficulty setting to then i guessI'd say make it lower the price to buy settlements but you can still buy stuff from day 1 if you have the cash.
So you need at least 1 million to buy a decent town that's not going to come to you overnight unless you exploit smithing or use cheats and I don't count that. Which means you need to play the game to make money and build up to get it. How you equate this to making the game easy I don't get. There's no easy button here it just removes the need for the perk to actually do the mechanic that TW put in place. Personally I don't play as a trader so I don't give a flying **** about this. What I want is for all playstyles to be viable and not hidden behind walls. If someone wants to do it why should they have to wait till they get to a magic number in trading? Either you can buy a town or you can't.Ok you want the game to be easier we get it economy should come with difficulty setting to then i guess
1 mill for a town ? what cheats are you using ?! 1 mill is nothing when youre a fat trader in vanilla game without using cheese i can tell you that ^^So you need at least 1 million to buy a decent town that's not going to come to you overnight unless you exploit smithing or use cheats and I don't count that. Which means you need to play the game to make money and build up to get it. How you equate this to making the game easy I don't get. There's no easy button here it just removes the need for the perk to actually do the mechanic that TW put in place. Personally I don't play as a trader so I don't give a flying **** about this. What I want is for all playstyles to be viable and not hidden behind walls. If someone wants to do it why should they have to wait till they get to a magic number in trading? Either you can buy a town or you can't.
The point I'm making is that hiding game mechanics behind walls like this especially because it's so far down the perk chain. Let's be honest getting to 300 in trading isn't exactly something that's going to happen for literal years in the game. By that time players are either bored to tears or have changed how they play. It not a viable strategy. It's like using crossbows on horse it's so far down the chain that it's not practical to do it. Either you can use a light crossbow on a horse or you can't it shouldn't be determined by some magical perk.1 mill for a town ? what cheats are you using ?! 1 mill is nothing when youre a fat trader i can tell you that ^^
Agree that it shouldnt be at 300 though but around 200 and idk why they moved it as theres other things i dont know why but some guy there thought it was an good idea when he didnt think straight as have happened before or is there something else they have in mind for the bigger picture we dont just yet know about who knows....The point I'm making is that hiding game mechanics behind walls like this especially because it's so far down the perk chain. Let's be honest getting to 300 in trading isn't exactly something that's going to happen for literal years in the game. By that time players are either bored to tears or have changed how they play. It not a viable strategy. It's like using crossbows on horse it's so far down the chain that it's not practical to do it. Either you can use a light crossbow on a horse or you can't it shouldn't be determined by some magical perk.
You're not overruling a decision. It's a voluntary exchange for money and for a huge amount of money. The ruler has given their consent for the monetary amount specified.
There have been large amounts of land sold in the past. Perhaps a well known example is the the Louisiana Purchase (1803) between the United States and France.
How else do you plan on making trading competitive if you take it out? It would just not make the game a viable way to play.
It was even possible to sell fiefs to other faction (with absolutely no penalty and relations loss) and still become "the first to receice the next one", which definitly should not be the case.
How so? Where and when do they give consent? And what does their council say to this decision?
Uhem ... But that was a deal between nations, not individuals. The people iniitiating were the respective leaders who were acting in their respective functions in the interest of their nations. It was not a deal between a Mr. Jefferson, businessman from Charlottesville, and the governour of the Isle of Orlean.
This is, what I meant. It's not just property, it's territory.