Does it account for terrain at all? That's what's really missing. Still, I'm really glad they fixed it so that it accounts for gear and skills. The fact that the previous system was so simplistic suggests that it was a temporary placeholder all along while they worked out a more complex formula.the new auto calculation system is nice
it takes into account all armour pieces,weapons types,shields,horses,speed,charge,horse weight, unit weight and skills!!!!!!!
the formula is complex yet wholesome with alot of additions and multi players to balance the overall simulation
however cavalry is heavily nerfed the best cavalry is 240% worse than the best infantry in it
mounted bonues should be buffed again the reason it was op because nothing else mattered alas,thats no more
It is a disaster for modders. Just imagine "i added cool wolf hat for my units" and all faction balance goes to hell.
Warband's autocalc also accounted for skills and gear and that created no problems for modders adding new stuff. As far as I understand the system, every troop was given a numerical score which factored in their gear, skills, troop type and level and the autocalc used those numbers to run the simulation. That doesnt seem that far off from this new system except that it adds more variables.








