1.4.3 experience system still stalls character growth.

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Meaning481

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Dear Taleworlds,

I recently began a playthrough as a Khergit Mercenary. After maxing out my smithing skill at 275 for quick income, I began to level my other skills. Currently, at level 23, I have 275 smithing, 100 archery, and 100 riding with 5 focus points in each. I have at least two focus points in other skills such as athletics or one handed that I wish to level, but am noticing that skill levelling is markedly slow, with a large amount of experience needed before I can earn more points. It is much like the stalling point of the previous beta branches, but at a slightly a higher level.

My 1.4.3 character is a good horse archer, and a great metal worker, but will never be able to be a good trader or leader. I must progress through more levels than previous mount and blade games to make less progress towards what I desire my character to be. This feels worse than previous mount and blade titles, but can be improved without reverting to the system of the older games.

Possible fixes would be be to remove some perks that are considered must haves like "Controlled/Vigorous Smith," or "Everything has a Price," or make them accessible at earlier levels. Another option would be to shorten perk trees, and let us pick between more options per tier. Right now, the balance between specialist and generalist is too hard to find.

Thank you for the hard work and time you do to give us this lovely game.
 
Yes I noticed this also. You get less raw exp at lower levels. So if your level 25 and working let's say steward for the first time it will take quite awhile to level, however if your already at level 175 it doesnt take that long since you get so much raw exp at that level, so leveling new skills when your a high level is terrible for character leveling, A balance somewhere is needed. Many ideas come to mind, but if you focus on 6-8 skills your levels can fly, but if you broaden you leveling to concentrate on lets say 12 skills it will be much harder and start to stall out. In my playthrough I am concentrating on only 7 skills and I am level 19 now and leveling great, but I do see that when i get to around 25 and need to work more skills it will stall very badly.
Maybe an extra 10% raw exp gain at all levels for skills could help with it, the exact number I could be way off but it does need a balance so we don't stall around 25 like in 1.4.2.
 
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