Basically once you win the battle, most of the troops (including companions) go into "cheering" animation which prevents them from using (melee, at least) weapons. It ends with a somewhat ridiculous spectacle of mounted troops charging at routing enemies, only to horse-bump or ride past while doing a cheer. Amusing the first time, annoying when you're trying to kill off as many enemies as possible. Especially true of bandit groups, since if you want to clear them, you need to re-engage a smaller - and far less rewarding, both from in-game and entertainment factor perspective - group.
Unmounted units mostly stop altogether, which has another drawback that if you are chasing kills to level up your troops, as soon as enemy morale break registers with the game, most of them won't get kills at all regardless of the situation.
Would be nice if issuing another "Charge!" command cancelled the cheering, and made all your troops, mounted and on foot, run down the escaping enemies like the dogs they are. They can cheer when they get their daily wages. *+10 Cruelty points*
Unmounted units mostly stop altogether, which has another drawback that if you are chasing kills to level up your troops, as soon as enemy morale break registers with the game, most of them won't get kills at all regardless of the situation.
Would be nice if issuing another "Charge!" command cancelled the cheering, and made all your troops, mounted and on foot, run down the escaping enemies like the dogs they are. They can cheer when they get their daily wages. *+10 Cruelty points*





