Hey folks, we just shared a hotfix for the beta branch. It includes the previous fixes to the live branch:
- Fixed a rare crash on the campaign map regarding village items.
- Fixed a crash related to newly spawned caravans.
- Fixed a crash that occurred when trying to talk with a companion while inside hideouts.
- Fixed an issue with missing dialogues for supporting a kingdom in the main storyline after loading which blocked progression.
- Fixed a client crash on crowded servers when the amount of created weapons in the environment exceeded a certain threshold.
As well as
- Fixed a crash that occurred when kingdoms declare war while the "Company of Trouble" quest was active.
- Fixed a rare crash that occurred when clicking done in the simulation battle result screen.
- Fixed a rare crash that happened while talking to a companion.
- Kingdom tributes are now paid daily rather than one-time.
- Kingdom tribute payments are shared between clans as follows:
- Each regular clan has 1 share and ruling clan has 4 shares
- Every town adds 3 shares
- Each castle adds 1 share
- Added a fix for the Player's King's Decision.
- The AI now leaves less garrison to settlements with low prosperity. This should improve problems with starvation.
- We spotted a 3x inflation for hearths over 15 game years. The daily hearth increase for villages was changed to 0.5 from 1.
- Fixed some visual bugs on the Baravenos Encirclement and Xauna MP scenes.
Please note that we will continue to evaluate and adjust war & peace balance. We very much welcome feedback on this topic.