1.0.4 Patch looks ready and can be installed

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I understand some of you are upset about your save games, but it really doesn't matter at this point, too many things are not working right anyway.

Problems other than saved files will be corrected over time. İts playability is important at this stage.
 
You have to triage things in game development.

Crashes and broken saves are the most fundamental. They HAVE to be fixed immediately. Things like balancing and fixing features come after, and also require more tweaking/testing too so they aren't always deployed as quickly even if they are still being worked on.
 
Patch Notes:

Some standouts:
  • After some time during a campaign, some lords were remaining without troops in their party because of financial problems and constantly being harassed by bandits. Lords now manage their finances more effectively and take troops from garrisons if they are at risk of going bankrupt. This was one reason for the snowball effect in the campaign, with kingdoms being eliminated too easily.
  • Night debuffs, visibility limitation and extra aim error of ranged units have been removed.
  • Fixed a bug that opened a siege battle instead of field battle when attacking a besieger party.
  • Fixed an optimisation issue with NPC pathfinding which led to a huge performance loss, especially in siege scenes.
  • Fixed a memory leak issue.
Excellent news all around.
 
When I set it to beta 1.0.4 it appeared on downloads and I installed it. I'm in a game. I will exit the beta program when the update comes.
I just did it but nothing happened. Game is still lagging on Very High/High and i can't play it as i did it yesterday.
Native - e1.0.0, Sandbox Core - e1.0.4, Custom Battle - e1.0.4, Sandbox - e1.0.4, StoryMode - e1.0.4, client - e1.0.0
 
最后编辑:
For the 200 restored items to show up in trade, do we need to start a new game? I hav updated and I still haven’t noticed any Vlandian armor show up.
 
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