Zadok13
Recruit

Firstly the conversation issues. I have raised spelling & grammar before, but if this is the last beta and nothing has been done to remedy, I thought I should post a reminder. I include in this where the word used is entirely wrong; I suggest checking all instances of "their"/"they're"/"there"; I don't know if there are any such mistakes, but these are common errors. but the example I was thinking of is when sentries are asked, "How goes the watch, soldier?", they respond with "All quite sir. Nothing to report", which should be "all quiet here".
Also, if companions are garrisoned inside the player's castle, upon entering the lord's hall and speaking with them they come out with a hostile phrase "Surrender or die. Make your choice" (which is missing punctuation after 'choice' - exclamation mark would be best I think)
In addition, after winning the civil war (i.e. supporting a claimant) the 'faction eliminated' screen had an error - I can't quite remember, but it used the term 'no faction' or 'no land' or something similar.
That's all that comes to mind at the mo, but I'm sure I've seen more.
And finally - if I was to go over all of the conversations in the native module, correcting mistakes and perhaps editing grammar, would my efforts be used? I can foresee it taking quite some time, but I might be willing to do it if a dev said they'd use it (if a mod or something could suggest it to one of them, I'd appreciate it).
EDIT:
I found the aggressive companions in an existing thread:
http://forums.taleworlds.com/index.php/topic,41348.0.html
Also, if companions are garrisoned inside the player's castle, upon entering the lord's hall and speaking with them they come out with a hostile phrase "Surrender or die. Make your choice" (which is missing punctuation after 'choice' - exclamation mark would be best I think)
In addition, after winning the civil war (i.e. supporting a claimant) the 'faction eliminated' screen had an error - I can't quite remember, but it used the term 'no faction' or 'no land' or something similar.
That's all that comes to mind at the mo, but I'm sure I've seen more.
And finally - if I was to go over all of the conversations in the native module, correcting mistakes and perhaps editing grammar, would my efforts be used? I can foresee it taking quite some time, but I might be willing to do it if a dev said they'd use it (if a mod or something could suggest it to one of them, I'd appreciate it).
EDIT:
I found the aggressive companions in an existing thread:
http://forums.taleworlds.com/index.php/topic,41348.0.html