Thorgrim
Knight at Arms
Ok, well as you may have noticed, there are dungeons in 0.800, however they are hidden and not yet officially part of the game. So of course, being hidden away like that, one just has to do some hacking to try and see what they are like
For anyone who is interested you can try this out:
http://members.iinet.net.au/~dstent/mnb/dungeon_menu.zip (note, this only works correctly with 0.800, and may cause problems with 0.801+)
Just extract that over native (backing up menus.txt if you want to) then go to Zendar, and you can take a look at the dungeons. Of course they are not finished yet, and have no NPCs in them, so if you would prefer to wait and see them as Armagan and team intend, then just wait...
Anyway, they look pretty cool, here is a shot:
Should be good fun doing some more decorating once the new module system is out eh?
For anyone who is interested you can try this out:
http://members.iinet.net.au/~dstent/mnb/dungeon_menu.zip (note, this only works correctly with 0.800, and may cause problems with 0.801+)
Just extract that over native (backing up menus.txt if you want to) then go to Zendar, and you can take a look at the dungeons. Of course they are not finished yet, and have no NPCs in them, so if you would prefer to wait and see them as Armagan and team intend, then just wait...
Anyway, they look pretty cool, here is a shot:
Should be good fun doing some more decorating once the new module system is out eh?