Bad Idea
Knight
Major problem fixed, no more runtime errors for some players
30 New enemies added
Decapitation and gore effects
Nightwatch Faction
-Inquisitor
-Rider
-Executioner
Chaos Faction
-Ringleader
-Chaos Lord
Swords overhauled, Rapiers and Sabers added
Javelins have a melee mode
Admin controls to alter difficulty and spawn special items
Silver swords with bonus damage and special kill effects vs. undead enemies
Nightmare horses added to some existing enemies
Summoning Spells
Exploding bullets balanced
All Classes faction now has every troop availible
More detailed descriptions for some items
Vials fixed
Horse charging deals more damage. Bonus killing power vs. Imps
Blood knights turn into skeletons when cheating death
Imp heads remade
Crashing issues fixed
Scythe wielder weakened
Thrall Gunman no long has a sword
Berserker troop prices fixed
Potion of Fortitude added
Vampire bows are more useful
Berserker axe model fixed
vials will fall immediately to the ground
30 New enemies added
Decapitation and gore effects
Nightwatch Faction
-Inquisitor
-Rider
-Executioner
Chaos Faction
-Ringleader
-Chaos Lord
Swords overhauled, Rapiers and Sabers added
Javelins have a melee mode
Admin controls to alter difficulty and spawn special items
Silver swords with bonus damage and special kill effects vs. undead enemies
Nightmare horses added to some existing enemies
Summoning Spells
Exploding bullets balanced
All Classes faction now has every troop availible
More detailed descriptions for some items
Vials fixed
Horse charging deals more damage. Bonus killing power vs. Imps
Blood knights turn into skeletons when cheating death
Imp heads remade
Crashing issues fixed
Scythe wielder weakened
Thrall Gunman no long has a sword
Berserker troop prices fixed
Potion of Fortitude added
Vampire bows are more useful
Berserker axe model fixed
vials will fall immediately to the ground