Will you be able to turn the tides of history as the French army, or will history repeat itself?
You decide!
Time: 19 BST (British Time)
Date: 28th of July
Place: 51st_Event_Server
Date: 28th of July
Place: 51st_Event_Server
Line/Guard Infantry Rules:
Cavalry Rules:
Artillery Rules:
Skirmisher Rules:
Light Infantry Rules:
Special/General Rules:
■A line must range from 14-50 men.
■A line must have atleast one ensign (flagbearer), one officer and one musician of choice
■A line may be formed in single or double rank, in shoulder to shoulder formation (no gaps)
■May not crouch
■A line may only fire when it is completely (or near completely) formed
■Firing in the charge is not allowed
■Due to the unruly nature of cavalry, they may be shot upon by line infantry out of formation
■When the line falls under four men or less, they must retreat to a friendly line and fight alongside them (unless you are under direct attack or exchanging volleys at a very close range)
■A line must have atleast one ensign (flagbearer), one officer and one musician of choice
■A line may be formed in single or double rank, in shoulder to shoulder formation (no gaps)
■May not crouch
■A line may only fire when it is completely (or near completely) formed
■Firing in the charge is not allowed
■Due to the unruly nature of cavalry, they may be shot upon by line infantry out of formation
■When the line falls under four men or less, they must retreat to a friendly line and fight alongside them (unless you are under direct attack or exchanging volleys at a very close range)
Cavalry Rules:
■A cavalry unit must range from 10-15 men.
■A cavalry unit must have atleast one sergeant, one officer and one bugler.
■A cavalry unit must keep coherense when moving out, though it is understandable they can't keep perfect formation. Simply moving together will suffice.
■When a cavalry unit falls below 3 men or less, it must dismount and join on foot with a friendly foot regiment. This is to avoid the dreaded lone cavalry man ramboing across the field. (They may keep fighting on horseback if they are still engaging an enemy)
■Cavalry units equipped with carbines or muskets may not fire from horseback, but may dismount and fire in a light infantry formation.
■A cavalry unit must have atleast one sergeant, one officer and one bugler.
■A cavalry unit must keep coherense when moving out, though it is understandable they can't keep perfect formation. Simply moving together will suffice.
■When a cavalry unit falls below 3 men or less, it must dismount and join on foot with a friendly foot regiment. This is to avoid the dreaded lone cavalry man ramboing across the field. (They may keep fighting on horseback if they are still engaging an enemy)
■Cavalry units equipped with carbines or muskets may not fire from horseback, but may dismount and fire in a light infantry formation.
Artillery Rules:
■An artillery unit must range from 6-8 men.
■An artillery unit may have two cannons of choice.
■An artillery unit may only pick the cannoneer class (so not other infantry "guards")
■Artillery men may pick up muskets to defend themselves, but may not be fired out of formation.
■An artillery unit may have two cannons of choice.
■An artillery unit may only pick the cannoneer class (so not other infantry "guards")
■Artillery men may pick up muskets to defend themselves, but may not be fired out of formation.
Skirmisher Rules:
■A skirmisher unit must range from 10-15 men.
■A skirmisher unit must have atleast one Sergeant, one Officer and one Bugler.
■Skirmishers won't be bound to any formations, but much like cavalry they must move together as a unit.
■Skirmishers may not fire in the charge.
■May crouch
■A skirmisher unit must have atleast one Sergeant, one Officer and one Bugler.
■Skirmishers won't be bound to any formations, but much like cavalry they must move together as a unit.
■Skirmishers may not fire in the charge.
■May crouch
Light Infantry Rules:
■A line must range from 14-20 men.
■A line must have atleast one ensign (flagbearer), one officer and one hornist.
■Light Infantry may form in a spread out line, with gaps about the width of one man.
■May crouch
■A line may only fire when it is completely (or near completely) formed
■Firing in the charge is not allowed
■Due to the unruly nature of cavalry, they may be shot upon by light infantry out of formation
■When the line falls under four men or less, they must retreat to a friendly line and fight alongside them (unless you are under direct attack or exchanging volleys at a very close range)
■A line must have atleast one ensign (flagbearer), one officer and one hornist.
■Light Infantry may form in a spread out line, with gaps about the width of one man.
■May crouch
■A line may only fire when it is completely (or near completely) formed
■Firing in the charge is not allowed
■Due to the unruly nature of cavalry, they may be shot upon by light infantry out of formation
■When the line falls under four men or less, they must retreat to a friendly line and fight alongside them (unless you are under direct attack or exchanging volleys at a very close range)
Special/General Rules:
■Battle of Minden Event: Buildings may be used as cover, but may not be garrissoned.
■For now, being on the same teamspeak server during the event will not be required.
■For now, being on the same teamspeak server during the event will not be required.
Great Britain
Line Infantry(∞): 51st Regiment (55)
Horse Guard(1): Lejb-gvardii Semёnovskij polk+8-j Moskovskij grenadёrskij polk (15)
Guard Infantry Regiment(1): The Royal Recruits (15)
Artillery Regiment(1): 51st Regiment (5)
Skirmisher Regiment(1): 47th Regiment (15)
Horse Guard(1): Lejb-gvardii Semёnovskij polk+8-j Moskovskij grenadёrskij polk (15)
Guard Infantry Regiment(1): The Royal Recruits (15)
Artillery Regiment(1): 51st Regiment (5)
Skirmisher Regiment(1): 47th Regiment (15)
France
Line Infantry(∞): RE Army (15) | 63e Regiment (20-25)
Cuirassier Regiment(1): RE Army (15)
Guard Regiment(1): 63e Regiment (20-25)
Artillery Regiment(1): RE Army (5)
Light Infantry Regiment(1): Lejb-gvardii Semёnovskij polk (20)
Cuirassier Regiment(1): RE Army (15)
Guard Regiment(1): 63e Regiment (20-25)
Artillery Regiment(1): RE Army (5)
Light Infantry Regiment(1): Lejb-gvardii Semёnovskij polk (20)
Regiment name:
Est. amount of men:
Leader's steamname:
Preferred class:
Preferred faction:
I have read and understand the ruleset:
I can and will attend the event on the given date and time:
We will be using a modified version of the standard rotation Minden map.





