xml files

  1. Is smithy refinement part XML-editable?

    Greetings! I want to change refinement part of smithing without involving coding. Cannot code! 1) change some values for items relating to smithing like: iron ore, charcoal, steel… I was unable to seek them out. What file are they in? 2) introduce new item “wood piece”. Wood piece to hardwood...
  2. Where to find Weapon stats in game files?

    It seems that the armor stats are hard coded in some xml files, but the weapons stats are not. Instead the weapons just list the crafting parts that make up each weapon. Is there something that I'm missing? Is there a way to calculate the stats from the crafted parts? I'm asking because I'm...
  3. Ellis1

    Suggestion General Add command to hide horse tail (xml files)

    I hope there'll be a opinion since the horse tail is something similar to the mane. Some horse armor might cover the tail. Pls consider this, I appreciate it.
  4. Bannerman Man

    In Progress Some crossbows and a variety of other items are not able to be produced by workshops

    Summary: In the xml files, 5 different crossbows (and a variety of other items in the other spitems xmls) are assigned the "neutral_culture" tag. The code then apparently assigns any items labelled with the "neutral_culture" tag as having "Calradian" culture. Well when workshops are...
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