weapons

  1. BL Coding XML Error - adding custom items

    Hi any and all, I need some help. I am trying to add some crafted items into the game as normal items. As far as I know, I have done everything right but I keep getting an xml error crash when I load a save or start new game. I will link to my module file for review. I am using crafting pieces...
  2. DeFlunt

    Place order at a workshop

    I'm always annoyed that need to travel for hours to find a specific item that I like. It would be nice to have a feature where you can order stuff from a workshop. How should this work? IF a settlement has a smithy you should be able to ask for the catalog what they are making. What is in the...
  3. Feedback

    Why can't i choose my weapons from the start?

    So i made a Valandia character, picked my skill points for crossbow mostly and then started with bow and arrows. Okay, its early access, so i went to the nearest City and there was a Decent Crossbow but it took allmost all my starting gold and the city didnt even sell any bolts! Can u please...
  4. WouLinX

    Arena Weapons (Secondary Sword)

    I really, really hate when they give me just spear or shield & spear. Yeah, i can fight againts horse riders but i can't fight others without sword. Can you guys add sword as a secondary weapon to everyone in the arena. I know archers have swords, throwables can use as melee weapons but if its...
  5. Lusitani 5th Empire

    In Progress Animations: Characters grip on weapons and shields

    Since no one replied I making this post: Sometimes Npcs are not griping weapons and shield properly, the hands are just open. This needs to be fixed. Go through the Photo Mod Appreciation Thread and you can find plenty of examples.
  6. Question Regarding High Tier Armor and Weapons.

    Other than inventory cheats and stealing them off a spouse noble, is there any legitimate way of obtaining them?
  7. Hugo_Skywalker

    Blacksmith Exploit.

    Some weapons give a lot of money, even though they are easy to make. Example: 2h polearm, I can sell one for 100k+ 2h axe, I can get 30k+ Maybe change the blacksmith's mechanics completely. Suggestions: Release all types of parts and all the weapons. apply mechanics where you can get some...
  8. Let Captured Nobles/Bandit Leaders try to buy their freedom with their high-tier items.

    I posted this in the wrong section so reposting this here. Sorry!
  9. Let Captured Nobles/Bandit Leaders try to buy their freedom with their high-tier items.

    As I mentioned in a separate suggestion, it is currently difficult to obtain high tier items. While I think they should remain harder to come by - particularly in the early to middle game, the present means of obtaining them, i.e. waiting for them to go on sale in a town, is not particularly...
  10. Pancakelord333

    Could we get some rusty 2h swords and mauls?

    Title. I havent played since a month after EA started, put about 70 hours in then walked away to let the game "cook" some more. And I'm really liking what i'm seeing on V1.5.5 now. Somehow my PC is even able to smoothly run massive battles mostly maxed out at 1080p on a i7-4790k, 16gb DDR3, GTX...
  11. TheGiodude

    Ability to Discard Armor, Weapons and Clothes in Skirmish/Siege

    I miss the old days in Warband where I could go into battle as a naked man. This would allow me to save money as well as require me to rely on my pure combat skills. Please bring back the ability for us to choose which weapons and armors we want. THis can be easily integrated into the current...
  12. Custom armour and weapons modding

    Since modding tools are released I wanna make new armours and weapons.For example adding dragonborn armour from skyrim to bannerlord.Is it possible if so can someone teach me that I am not used to make mods but I could learn and make.
  13. RichardAytemur

    One-Handed Swords, Two-Handed Swords, How about Double Handed Swords?

    In-game we've one-handed and two-handed swords/weapons but why we are not able to use two different one-handed swords at the same time? As I know this is historically acquired as well. One-handed and two-handed weapons have their separated skill tree and perks. So, as far as I understand devs...
  14. nsg3

    BL Coding Noob Issue Naming items - Please help

    I'm kind of self teaching myself to mod. I've been opening up other mods and trying to figure out where everything goes and how it's all working. I'm currently just trying to make a sword out of pieces that are already crafted. What I am confused about is the {!=00blah isn the names. Somebody...
  15. Resolved Arrows (stuck in Corpses) and Weapons (which were not in use by NPCs) disappearing from corpses.

    After NPCs die, Arrows that stuck in their bodies just disapper shortly after they fall on the ground. Weapons they did not use in the moment of dying, also just disapper. This makes the experience very unrealistic and I do not find any way to fix this. I lost fun in the Game instantly because...
  16. Apocal

    Instead of expensive AF weapons and armor...

    ...why not give us reasonably priced gear with a degradation mechanic? If TW is so worried about player power expanding far too early that they have decided to lock high-tier stuff behind cost and non-market gates, why not provide a method for that power to steadily whittle down? There are...
  17. Custom One Handed Swords

    Screenshot for reference I noticed after crafting a custom one handed sword, that my character awkwardly holds it by the guard, with the guard clipping through their hand. This makes me sad inside. I have my doubts that such a tiny graphical problem will ever be fixed, but for now, it kind of...
  18. TechnoSarge

    Modifiers (Rusty/Cracked/Splintered etc.) make no difference to specs.

    After one of the updates I suddenly started seeing qualifiers on weapons. But comparing them to the same weapon that's NOT Rusty, etc., shows the same specs. I hope to see some difference eventually. But here are two issues - in Smithing, there is no separate callout for "impaired" weapons. I...
  19. Mardochaios

    Weapons System and Physics

    Anyone around here got any idea how the damage calculation is done in Bannerlord? There aren't many resources out there in reference to the weapons system and I saw some things about weight/weight location and physics playing a larger part in combat, but I can't say for sure. The weapons...
  20. twitchyb1t

    Stabbing with swords more impactful

    The combat mechanics in bannerlord are a vast improvement from warband with chain attacks, animation variance and other effects such as speed and stance modifiers and weapon / shield bash being useful however one thing that I feel could be improved on is how stabbing works. currently stabbing...
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