wars

  1. YOG1

    SP - Battles & Sieges The game needs diplomacy

    I think it would be nice to improve the diplomacy system in the game. Wars should last longer, as well as peace treaties with factions. One city or castle is recaptured an infinite number of times, like in Warband. It's boring. Make fewer wars on multiple fronts, please. Non-aggression pacts...
  2. Tribute payments are insane

    I don't even know where to start, but tribute payments are insane. I started my kingdom by taking a town when a rebellion occurred, maxed it out, had all of my companions operate caravans all the time, got ~100 relation with all of the notables in my towns and villages. At this point I was...
  3. SOku

    SP - UI Enhancing the User Experience on showing Wars ( Diplomacy UI and Encyclopedia )

    Good morning. This is a two pieces post because while taking screenshots I figured one main issue was somehow linked to the other resulting to the same known behavior which I'll explain below, I attached a poll inside this post to know what do you think. First UI suggestion ( Encyclopedia )...
  4. SP - Player, NPCs & Troops Clans, wars, marriages, etc.

    I'm sure some of this was listed before, but looked through a few pages and couldn't find them. 1) Allow a clan to declare war at level 3. By waiting for level 4 the only thing you are doing is penalizing me for wanting to play a sandbox game and not following Neretzes Quest line (which...
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