troop wages

  1. notsubutai

    In Progress Party size reduction, wage increase and missing banner/troop count

    Summary: Suddenly my party size more than halves, my wages increase by 5000ish and I lose my banner/troop count from the campaign map. In my case it seems to be caused by the mod Fourberie but having reported it as a bug on Nexus, the mod author reckons it's an issue with the base code and I am...
  2. In Progress Daily Gold Change not going below 0?

    Summary: Money is at 0. Finance screen shows that I should be -3000 daily gold change. Event logs only shows "Daily Gold Change 0" How to Reproduce: Unsure Have you used cheats and if so which: NO cheats used Scene Name (if related): Media (Screenshots & Video): Forum account is new, unable to...
  3. aG3NTo

    In Progress Excessive recruitment in fiefs

    Summary: When i set a wage limit on my fiefs the wage actually decreases and more troops desert I think it is because some troops are automatically upgraded (great!) , but then the wage increases, recruitment stops beforehand, but as the total wage now exceeds the set amount, the troops desert...
  4. Bannerman Man

    Daily wages broken down by tier in the tooltip

    It would be nice for the troop wages to be broken down by tier in the Daily Wages tooltip, like so: I think this would help people understand just how much their highest troop tiers are costing them, in order to help them budget their upgrades better, rather than upgrading troops just because...
  5. Garrison Wages Broken?

    So recently in the game I got a castle and noticed placing troops into just 1 castle cost a minimum of 5K gold coins. I can place a recruit and the cost of the wages goes to 5002 gold coins a day. So it seems to be taking 5K and then adding any troops costs on top of that amount. Then how am I...
  6. 1.4.1 Garrison Wage is this a Bug?

    Can anyone help me out here with no mods running my garrison wages are insane to put this into prospective if have 1 of any kind of peasant or any unit in my garrison and my wages are 5000 but then when i add more troops it goes up from 5000 at the normal garrison rate its as if the starting...
  7. Resolved DailyTick() (aka update of recruitment, prisoners etc.) depends on time of game load (fires 24h since each game load)

    DailyTick() event (which is for example used to update toops available to recruit in settlements, update recruitable prisoners, possibly troop wages too etc.) is configured in such a way that it fires in periods of 24 hours ingame time since last game load. Which means it can never fire if you...
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