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  1. Thai Localization (Bitmap Font)

    The problems we face now: # game cannot be displayed in Thai correctly. When translated, the result displayed as a square box # We found that games use Bitmap fonts and PNG files in the game package that we are unable to edit # And we have also found that one of your "Galahat fonts" in TTF...
  2. MB2Lord

    Action on translated texts

    How to implement a function on translated texts before displaying them inside the game Something like this ------- using TaleWorlds.Localization; How to capture the variable or the function responsible for displaying texts in the game to implement some code on it string text =...
  3. MB2Lord

    Action on translated texts

    How to implement a function on translated texts before displaying them inside the game Something like this ------- using TaleWorlds.Localization; How to capture the variable or the function responsible for displaying texts in the game to implement some code on it string text =...
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