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traits

  1. Suggestions for Troops, and Interactions with other Nobles.

    1: I'd love to see the game *encourage* Lords (player and NPCs) to use units of their own culture. It always bugs me that Caladog seems to ride around with a dozen or two of Imperial Cataphracts, considering their shared history. If they're going to be hiring units from another culture, let it...
  2. AngryPanCake

    What are Traits for?

    Hello, Nobles, companions, wanderers and I think even notables/gang leaders have traits. What do they actually do or how do they affect your game and/or your character? It looks like depending on your score for these 5 basic "attributes" (not sure how to call them), you get different traits...
  3. In Progress [1.4] Valor not being gained from battles

    Valor, the normally invisible value that determines the Daring and Cautious traits, is not being rewarded to the player properly. Ordinarily it would be rewarded for winning difficult battles, but in the current version of the game, seemingly all battles, even those where it's one player...
  4. Ixzzhaeldir

    No Traits for Sons

    I have been reloading my game before my wife giving birth. Every time a girl comes out she inherits mother's traits. But when I reload and if a boy comes out he does not inherit any trait. no traits at all. What is with this feminist junk?
  5. New perk or gameplay mechanic idea for horses, character alignment

    Hello, I would like to see a perk added to something like two hand, polearm, riding or tactics that taking down cavalrymen without doing more than 20% of their mount's total hit points in damage to it gives you a chance to obtain that mount in a victory, with a higher chance with highest tier...
  6. Ask

    Executions should drop mercy as well as honor

    I mean, when you capture lords sometimes they'll ask you to have mercy. It seems odd that executions only lowers honor. Not like traits make a massive difference anyway, but doesn't that make sense?
  7. Madijeis

    Random events to improve Roleplay and make for compelling characters

    Bannerlord's roleplaying aspects are quite lackluster, especially if you consider it possibilities. The shift towards randomly generated characters has stripped us of the possibility to have atleast some amount of immersion through more curated storylines and characters. How do you make...
  8. five bucks

    Making Surrender Have a Purpose - Simple System

    Currently, surrendering is a terrible option the player will almost never want to do, even if they are not save-scumming. In real life, surrendering could potentially have benefits compared to fighting to the death, but in Bannerlord it has no benefit. It may as well not even exist as an option...
  9. Apocal

    An idea and poll about Traits.

    Bottom line upfront: traits require too much grinding. So, I'm typing this on my phone so excuse the typos and brevity but traits in BL are sorta bad. The concept makes perfect sense, but the way they are implemented brings out how artificial relationships are handled and feel in Bannerlord...
  10. Less Talking More Raiding

    A fleshed out Trait system

    A FLESHED OUT TRAIT SYSTEM Some acquired through your journey, others inherited from birth. (POSITIVE), (NEGATIVE) (RARE), (EPIC), (LEGENDARY) Personality Traits (Already in the game): Calculating Generosity Honor Mercy Valor SUGGESTIONS STARTS HERE Birthed Traits: Twin Highborn Lowborn...
  11. In Progress Sister spawned without base attribute/skill points.

    Summary: Sister (Aitheen) Spawned without base attribute/skill points, despite having picked development choices for her while she was growing up. Many attributes/skills are 0's. It seems our younger siblings are not getting the points that they should be getting for their education during...
  12. PaanDeGod

    Resolved Traits are bugged and dont work at all.

    I'm playing version 1.5.5 I started out with 3 good traits, done nothing wrong just chasing looters and helping villages. All of a sudden all My traits are gone without any reason. The same goes for companions. Their traits vanishes also, while NPC lords have no issues with them. For testing...
  13. Apocal

    Can we get a UI element for trait score?

    Right now, you can see your traits but they just sorta pop up. There is no indication that you've earned a new trait. Nor are there any indications when you're earning points towards (or away from) a new trait. Is it possible to get: Trait score via encyclopedia page by hovering over our...
  14. SP Native Working Traits Mod: Updated and working

    https://www.nexusmods.com/mountandblade2bannerlord/mods/437?tab=description It's been a few months due to moving and other issues, but I finally got this mod working again after it was broken by 1.4.3 Confirmed to work on 1.5.3. TLDR: It makes the traits you choose during character creation to...
  15. Resolved Traits Bug from DAY ONE still exists, my Mod once again fixed it.

    To this day, unless you're running my mod, or if the community patch was updated and fixed since 1.4.3, no one playing the game is getting the traits actually assigned during character creation. It's literally 3 lines of code that fixed it, and months ago I posted like crazy on it so I'm beyond...
  16. Reovolom

    Como funciona o sistema de traços do Nova Aetas?

    Olá pessoal, estou com uma dúvida sobre o sistema de traços do Nova Aetas, queria saber como funciona isso, saber se eu preciso fazer algo para ganhar um determinado traço ou se é aleatório. Alguém pode me ajudar com isso? Desde já agradeço de antemão.
  17. Bannerman Man

    In Progress The generosity trait xp that the player earns for treating your party well is triggering for every npc lord that meets the conditions.

    Summary: In the PartyConsumeFood method of the FoodConsumptionBehavior class, there was a bug that was fixed in the latest beta patch that re-enabled the player earning generosity xp for "treating their party well." This block of code will call the method OnPartyTreatedWell() every 10 days when...
  18. Bannerman Man

    In Progress The generosity trait gain/loss from starving or treating your party well will never trigger.

    Summary: Okay, this one is really obscure, but is an easy fix. In the PartyConsumeFood method of the FoodConsumptionBehavior class, there are a couple if statements that check if enough days have passed to trigger a trait gain or loss for Generosity. These trait xp changes are for treating your...
  19. Resolved Traits from character creation randomly disappearing/Trait system frustration

    Summary: So I've seen some reddit posts about the trait system appearing to be broken so I figured I'd make a post to see if we can shed some light on things. The trait system itself is rather confusing from the start, granted... I MIGHT just be clueless and I MIGHT have missed some dev diary...
  20. Resolved [e1.4.3 - beta] 2 Bugs regarding party traits and assigning party members as governors in fiefs (castles...)

    Summary: 1. If you assign your companions/brother a party trait (Quartermaster, Surgeon, Scout...) then assign THAT companion/brother to a castle (only tested on castle), the trait will MAYBE be assigned to the guy and you can not change it. In the Clan tab where you change the part traits the...
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