I would like to suggest to insert a spy system.
A player is able to recruit characters that do covered operation or can track sensible targets for you.
If player is a mercenary can only have 1 spy
If player start a kingdom or become a vassal, can have multiple number of spies
A spy can give you...
Summary: When pursuing a hostile party, my own party's speed drops for no reason. In the linked picture, you can see when I directly target a hostile party on top and when I click on random ground on the bottom.
How to Reproduce: In the uploaded save, move slightly away from the hostile party to...