throwing weapons

  1. Unthrowable pilum

    Hello. After many hours of playing Bannerlord, I decided to play with imperial units only, and to my deep regret I noticed that high-level units do not throw the pilums that they have. Because of this, all desire to play further disappeared. I don't know why the pilums were made into polearms...
  2. DeathByDEATHNOTE

    In Progress Throwing rocks at above 1000 meters altitude causes server performance issues

    Summary: If you throw rocks at someone on a map where the altitude is above 1000 meters and you hit them, the server lags massively. As in, everyone has a 20 second long rubberband kind of lag massively. Other throwing weapons do not cause this issue, only rocks. How to Reproduce: Hit someone...
  3. nereid

    In Progress [1.8.0] Well Prepared perk recognizes the player as a ranged troop

    I just got the throwing weapon perk Well Prepared which gives the player a +1 to any equipped throwing weapon ammunition: Additionally it gives the party leader the bonus that every ranged troop in the party will have one additional ammunition for throwing weapons. It seems as soon as the...
  4. Switching melee/throwing mode should be faster.

    I'm using throwing axes on foot. By pressing "x" there is a feature allowing the player to switch from ranged use (throwing) to melee use. This is great ! However switching from ranged to melee feels "slow" and unpractical. For example, we can't switch while blocking, and switching takes some...
  5. ronfino

    In Progress Threw/shot projectiles sticking on invisible walls

    Summary: I randomly threw an harpoon because no one was in the was server and it just sticked onto an invisible wall. How to Reproduce: Throw/shoot projectile on the walls Scene Name (if related): Harbour of Ovsk Media (Screenshots & Video): https://streamable.com/qt2ka8 Computer Specs: OS...
  6. Resolved Imperial Legionary/Triarii No Longer Throwing Pila

    Summary: These troops no longer use their pila as throwable weapons, they just carry them around. Toggling hold fire doesn't seem to change the behavior. How to Reproduce: Custom battle, triarii vs legionaries, neither side throws one pilum. Have you used cheats and if so which: None. Scene Name...
  7. CaNpoG

    The role of throwing weapons and skirmishers (suggestion)

    (I will be mostly focusing on this from a captain mode perspective, but this could be also apply for skirmish and other modes aswell) Throwing weapons have never felt quite right. The skirmisher class (not only aserai skirmisher, but the similar troops like recruit and wildling) feels like a...
  8. Weapon Balance: Shields and Throwing Weapons

    So, after playing bannerlord pretty extensively, I wanted to offer some thoughts on the current state of weapon balance, on three points in particular. This is based on my experience in SP combat in general and a lot of arena practice fighting in particular, since that game mode forces you to...
  9. Jackuuy Gaming

    Throwing Weapon Montage/Memes Jackuuy gaming Video Thread

    Enjoy the montage guys more to come , let me know what you think
  10. Jackuuy Gaming

    Satisfying Throwing Weapons Montage in Bannerlord, Should boost dmg for throwing axes they need love too

    Do you feel satisfied as well with throwing weapons i just cant get enough, Throwing axes need a boost in dmg to match the harpoons in my opinion
  11. Thrown weapons disabling shields

    Hello! Using your shield feels unrealistic when you have 5-6 javelins stuck in it. My suggestion would be to have the speed of shields reduced based on how many thrown weapons are stuck in the shield, (maybe even factored in the weight and encumbance of the character) eventually rendering the...
  12. DruggedUpTurtle

    Throwing Weapons Problem - SP but not sure if MP

    Sorry if posted already. So for example: I carry 1 pack of harpoons into battle and use 4 of them to kill 4 desert bandits in a hideout (1 hit kills). They throw regular javelins at me (definitely less pierce damage than harpoons, they're the best as far as I know). They miss and I pick up 4...
  13. AlexisK

    WeaponUsageData does not work ( Vanilla )

    Example with throwing axes: Throwing axes are missing alternative "OneHandedAxe" mode Image link (google drive) - in-game mode switching attempt just circles back to throwing mode ( with mode switch animation ) crafting_templates.xml from native module: <CraftingTemplate id="ThrowingAxe"...
  14. Morbo513

    [Balance] Ranged Weapons - Bow/Xbow/Throwing discussion

    Discuss ranged weapons. In WB you needed significant investment into the archery/crossbow skill to make quick and accurate shots, on top of power draw to make the most out of those hits. In Bannerlord, on first impression it feels completely trivial to score hits consistently especially against...
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