tactic

  1. SP - Battles & Sieges Control minor friendly troops

    I think the player should take control of minor friendly armies in certain situations. I hate it so much, when I escort merchants and the 10 low level infantry dudes blindly charge into the enemy, when we could make a nice tactical manoveur instead. Its unrealistic and unsatisfying. If I accept...
  2. SP - General Waypoints markers for unit trajectory movement

    Basically what this does is allow you to draw a path by placing markers or setting points in the battle map that a certain unit will follow. At least, some total war games have this function (not sure if all), I think this should be easy to implement in Bannerlord and this mechanic brings one...
  3. Holy Shift

    SP - Player, NPCs & Troops AI Does Unnecessary Tactical Retreats.

    They lose to much troops when they try to unite their troops falling back.
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