tactic

  1. Lusitani 5th Empire

    Waypoints markers for unit trajectory movement

    Basically what this does is allow you to draw a path by placing markers or setting points in the battle map that a certain unit will follow. At least, some total war games have this function (not sure if all), I think this should be easy to implement in Bannerlord and this mechanic brings one...
  2. Holy Shift

    AI Does Unnecessary Tactical Retreats.

    They lose to much troops when they try to unite their troops falling back.
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