strategy

  1. Hero07911010

    Explanation of How to Survive in Battles

    Have you wondered what factors contribute to your chance of survival if you go down in battle? I have a video explaining it in detail. I cover all of the factors that will help you with determining the survival chance. You can use this to help your part members survival, or if your wife is...
  2. NPC-lords suicidal when declaring wars, no strategic thinking. No challenge after becoming the strongest kingdom.

    I'm in the very end game. I've left 2 castles for Rhagaea, my kingdom has all the rest towns and castles. My kingdom's strength is 37000 against her 1000. Yet, she keeps declaring wars. Me: "Oh come on! Are you completely insane?" Rhagaea: "What?" Me: (slaps forehead) Every war I fought, was...
  3. anoddhermit

    Anti-Khuzait strategies

    So I've been playing my early game on a newish character as a mercenary for Southern Empire, they gave me like a 270 denar merc contract while at war with Khuzait and Aserai. Bonus is that fighting tons of Aserai and Khuzait is giving me many, many horses. It's been a learning experience...
  4. SP - World Map Army AI behavior and priorities.

    After seeing an army of 200 lay siege to a castle, having built a ram and a tower only to break siege became it ran out of food (5 days of food when it started), return to besiege the castle again. It broke camp again to go defende someplace far away but didn't make it out of sight of the castle...
  5. Suggestion: Braced Formation Command

    I suggest adding a braced or planted formation command, that would enable spear formations to brace their spears against the ground in an anti-cavalry charge spear wall. Such formations should be devastating against charging cavalry units. Especially if the braced formation could be combined...
  6. SP - General Battle Strategy, Commands & AI.

    Currently the battle commands and unit AI is lacklustre and needs some changes. There is no effective way to use advanced strategies or tactics and controlling your party. There are a few small suggestions which help somewhat: the addition of a skirmish command (ranged troop attack while...
  7. Necropolitan13

    Game Difficulty Settings Poll - Can realistic be fun?

    I've played over 300 hours and started probably a dozen characters, and have played largely with the difficulty settings set to realistic (with normal combat AI difficulty). I want a realistic experience. I'm not looking to be some godlike hero who singlehandedly wins wars. This has led to a lot...
  8. Lord Ferdinand

    SP - General War Strategy

    It's funny that, basically, when we are at war every lord does what he wants. This is anarchy. As King, we should be able to decide which strategy to adopt, for example: - Defend & Raid (do not conquer enemy fiefs, defend ours, put the enemy to flight and raid some village near our territory) -...
  9. BOHÉMiÁN'Celts

    SP - Economy Customization of kingdom production

    Hello there! I got an idea... It would be nice to have option to choose whether I grow crops for sale, or for my own workshops. I was thinking even about possibility to choose what crops do you want to grow, and to choose if they are for sale or if they are for our own kingdom produce. ''For...
  10. BOHÉMiÁN'Celts

    SP - Player, NPCs & Troops Temperament

    Hello there! I got an idea.. It would be great to implement four basic temperaments to every Calradian Lord or Hero/Wanderer! - Sanguine : personality type is described primarily as being highly talkative, enthusiastic, active, and social. Sanguines tend to be more extroverted and enjoy being...
  11. Holy Shift

    SP - General I Think You Should Extend Siege Preparations Time

    The thing behind my idea is to save campaign wars becoming a series of settlement grabing race. I suggest to extend siege preparation time to allow more, efficient and larger scale counter attack chance. Maybe it causes Northern and Western Empires to survive early periods of the game, who knows?
  12. Unique towns/cities/castles + Siege gameplay

    So far I am enjoying the game but there are aspects of it that could use improvement, namely the siege gameplay and the lack of variety when it comes to the town, city and castle designs for each faction. In Warband, each one of them was unique, and it really added to the immersion. So it was a...
  13. SP - Quests Remove timer on main quest!

    The fact that there is an arbitrary deadline on the main story that you can fail is almost game breaking for immersion. Because it really restricts RP aspects of the game and goes against the whole concept of Strategy where you the player should decide when the time is right for a given move...
  14. Holy Shift

    SP - Player, NPCs & Troops Sturgian Strategy AI

    Its crazy and attacking anyone despite no shared borders. The good thing about is that they get nailed to the ground after entering war with 3 factions.
  15. How the Hell do I defeat Horse archers

    Hey y'all. I've been in the Custom battles trying to find the perfect strategy to beat mostly horse archer builds, and have come up mostly empty handed. The composition of my army is usually 10% cav, 45% inf, 45% archers. If this is a bad mix let me know, but I've been using it against mostly...
  16. Best strategies for earning reknown before owning own kingdom?

    On my 3rd of 4th character and this one is focused on trade/bow/barter. On my previous playthroughs, I've earned renown early game by starting wars with factions and trying to win small-scale battles, but this is hard to sustain even with a good understanding of the tactics. What are some...
  17. Gazz

    SP - General Steamrolling vs upkeep

    I won't claim that this is the solution for everything but it could be one element of it. One cause of the steamroll effect is that the attacker can have a massive army (or several) and since he would be winning battles, his losses are not great. I suggest an abstracted "upkeep" mechanic. A...
  18. Dead-__-Wish

    5 Troops charge to a big armies?

    I think this is an important issue in the game. i’ve heard people say in bannerlord there are going to be smart NPCs and strategic battles... so far i don’t see why 5 looters charge to the big army while they didn’t even wanted to fight during the talk. when battle starts, they just pushing...
  19. SP - General Cut his ****ing head off!

    So I haven't purchased this just yet, but reading reviews it seems people are drawing a lot of comparisons to Warband. Mount and Blade has been a lot of fun and I love the war cries after winning a battle, as well as many other aspects of the series. That said, I think there needs to be a couple...
  20. I love the idea of formations and commanding your units but it's lacking in it's current state.

    I like the whole aspect of formations but different formations seem to make no difference in any way. aside from shield wall against archers, because if you don't order them to go into a shield wall many units seem to openly invite arrows into their faces. Square formations don't really stop...
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