stamina

  1. Mandoble2

    SP - Battles & Sieges Stamina?

    For such kind of wonderful battles this game provides, I'm missing stamina for both, humans and horses (AI and player). I cannot have my horses charging, retreating, forming up and charging again forever. I cannot have my infantry running along the map and then fighting in full strength, etc. I...
  2. SP - General Knock Down (to the ground) and Holding Position abilities.

    Good day fellow Calradians! So I've been playing Bannerlord for over a 100 hours now and I found missing very important battle specifics that makes battles itself quite unrealistic. 1. Knocking Down to the ground The first one is there is no Knocking Down to the ground when a heavy force hits...
  3. Smithing stamina doesn't regenerate for companions left in settlement

    You can do smithing with your companions, and you need to stay in town to regenerate smithing stamina, but the problem is that for companions regeneration only works when they are currently in your party, and your whole party stays in town, which seems like illogical requirement, and possibly an...
  4. GG Cannon

    SP - General Exhaustion, Stamina, Immersion Mini-Games, New Clan Positions & Skill/Perks/Attributes Alterations.

    One thing that is completely unrealistic in the game to me is how one's troops can keep on marching non-stop for a whole year without ever getting tired, suffering defections or losing anyone. One suggestion I liked and support very much here in the forums is @tane's "Bring back Camps" as I...
  5. About infantry and stamina

    Hi guys, so im pretty deep in the game with about 150 hours, and I wanted to share and debate with you guys about infantry, because im a Vlandian lord with about 700 troops and not one of them is infantry. Half of them are sharpshooters and the other half is cavalry. Why? Well because if I can...
  6. SP - General Endurance Reworked

    Endurance Reworked TaleWorlds introduced Smithing and with it, a Stamina bar that is specific to just one function. This feature sticks out, since a character can freely take 500 consecutive beatings in the practice arena but is limited in crafting. The Endurance Reworked system would bring...
  7. Add Sprinting, Stamina, Sleeping and Eating Features to the game.

    This is partially a physics-based game for its damage system and to me, there's just like this void of a feature which I still don't understand why it's not in the game officially. On foot, it makes no sense to not have the ability to move more quickly or to have a stamina system really at all...
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