The AgentBuildData is a great API, we can specify everything we need to create an agent. However when calling Mission.SpawnAgent(AgentBuildData) the final spawned agent can be different from the created AgentBuildData. For example:
Mission.SpawnAgent overrides AgentBuildData.Age...
Summary: Defenders spawned inside the wall. Also there a door in the barn without collision.
How to Reproduce: idk. battle size is 1000 units. I think too many spawned at once and some just got stuck in the wall.
Have you used cheats and if so which:Ctrl+H for health restore only.
Scene Name (if...
Summary: crash while waiting on campaign map
uploaded a crash report 2022-08-10_16.03.23_4d14687ca4bed4000695edb471ddabf5
How to Reproduce: load save file and stay on campaign map in town (skip time for a few min)
https://...
Hi,
I wanted to make a suggestion to allow looter parties to spawn more than three types. Currently, they only spawn the first three type on the list (modded) while regular kingdoms spawn all of the listed troop type. This is the list from the party template.
Thank You
Hi all,
Just wondering how quickly a minor faction, particularly the Jatu, will jump up the regression meter from obliterated to a higher tier - and if there's anything the player can do to accelerate this process (other than spamming for rumours and not farming their Warbands/parties)...
Summary: not sure if a bug or an oversight, but some nobles from rebel or companion clans spawn without armour and sometimes without weapons, so I've got someone running around the battlefield in a merchant coat, punching people. Is there a way to equip them? Or will you be implementing...
Summary: When approached group of looters, some part of the army (including myself) spawned under the map. All of us were acting like we were under/at the deep water ground moving slowly etc. Had to move back and then units started to pop on the ground like they would fall from the sky taking...
Summary: I switched my class equipment and pressed x in the BEGINNING of the match and I was not allowed to spawn. It should not allow you to press X in the first round.
How to Reproduce: I have no idea
Scene Name (if related):
Media (Screenshots & Video): Video
Computer Specs:
OS:
GPU:
GPU...
This is an incredibly small and simple thing, so I'll get right to the point: Add a positional sound effect when a new combatant spawns in the arena practice fight.
Easily one of the most annoying things about this game is the practice fights in the arena, due to the simple fact that new...
I have literally followed the directions word for word:
- Created Navmesh: (Set all face ID 0 to ID 1, Set Face ID 2 for all the places I have spawns and animations points, set face ID 3 for all animal spawns/areas)
- Creat "Navivation_mesh_deactivator" (Set "Disable with faceID script to 1...
Hey so recently I posted a bug report about how my main heroes ADULT children are not spawning into the map world. They reach 18, and even older, and remain only as data. In clan tab they are described as "HOLDING" at usually "Chaikand." A community support staff listed my reports as "solved"...
Some of my children are 21 years old and did not show up, the game says that he is in my city but they do not show up, I want to know what command should I execute on the console to force them to spawn? to do this, do cheats need to be activated?
One thing I've noticed is that reinforcements for large battles with more units than the battle limit (currently mine is set to 1000, but it can be as high as 2048 with mods and I think in the future years, when PCs are more powerful, the devs should consider raising the limit) are not spawning...
Summary: Companions spawned 100s of meters away in hideout
How to Reproduce: Enter hideout with companions. I have them set to group 8.
Quest/Settlement Name (if related): Hideout
Media (Screenshots & Video):
Version: 1.4.3
Installed community-made modifications: None
This also just happened...
Summary: Companions spawned 100s of meters away in hideout
How to Reproduce: Enter hideout with companions. I have them set to group 8.
Quest/Settlement Name (if related): Hideout
Media (Screenshots & Video):
Version: 1.4.3
Installed community-made modifications: None
When starting the fight in the quest, Me and some of my men are spawned outside of the city walls rather than in the city (the city being Amprela), and I have to manually deal damage to the city gates without help of my men (as they are walking as if they are inside the city). The mission was...
Is there a way to spawn certain companions that are not in my current play through? When i start a new campaign i would like to be able to import my companions from previous games. Iv tried the console commands but it will only spawn companions that are in the current play through. I also tried...
So far i have been to 3 areas that usually have lots of sea raiders on the map. First is the area right above Pravend (usually the most effective area), the second one is the coast between Diathma and Argoron, this one has few of them but still works sometimes. And the third one is the entire...
If you have units assigned to formations V to VIII when entering a hideout or village battle they don't spawn together with your other troops, instead they spawn in the middle of the map at random locations, where they can get easily slaugthered by the enemy before you can get there.
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