social

  1. Are there any plans to work on social systems?

    I might have missed some dev updates but has there been anything said about the social side of the game. Like conversation, relationships, heaving a wedding, holding feasts, persuasion checks, more socially meaningful interactions with companions ext.? I understand that combat, smithing, bugs...
  2. MightyMidgit

    Give Attribute Points a Purpose Again

    As many of you know, there is ZERO difference between an Attribute Point and a Focus Point, except Focus Points increase learning rate and limit soft cap more than Attribute Points. In past M&B titles, Attribute Points had a purpose. In Bannerlord, I do not notice any difference between 10 and 1...
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