I might have missed some dev updates but has there been anything said about the social side of the game. Like conversation, relationships, heaving a wedding, holding feasts, persuasion checks, more socially meaningful interactions with companions ext.?
I understand that combat, smithing, bugs...
As many of you know, there is ZERO difference between an Attribute Point and a Focus Point, except Focus Points increase learning rate and limit soft cap more than Attribute Points. In past M&B titles, Attribute Points had a purpose. In Bannerlord, I do not notice any difference between 10 and 1...