skeletons

  1. In Progress Blended combat animation system doesnt work with custom skeletons

    Summary: When using blend_with_action / blend_with_animation in resource browser, the resulting autogenerated animations use the human skeleton rather than the custom skeleton causing multiple assertion errors about the number of bones. The game doesn't crash, but the additional bones dont have...
  2. Swyter

    Open [Game bug] Custom fonts/flora/races, and more generally Data folder overrides, are broken in the macOS version of Warband

    This is a bug that has been causing trouble for multiple mods with custom fonts, like e.g. The Last Days of the Third Age, for a while. While TaleWorlds has improved the macOS port along the years, and added 64-bit support, we still need to have a manual install guide with extra steps only for...
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