Summary: Siege camps have a huge advantage in simulated battles. When fought personally these battles can be won without big losses. When simulated after enemy retreat the enemy has a huge unrealistic advantage in simulation. Identical battle in the field would have produced much more realistic...
Autocalc, Autoresolve, Simulated Battle, whatever you want to call it - it exists so you can skip a boring battle, one which you know you will win easily with no casualties if you actually played it.
But players do not want to use it because their elite, highest level troops can die completely...
I looked up how simulated battle works and needless to say it's overly simplistic. Anyone that has ever used them has at some point had looters kill their T6 cavalry.
Does anyone know if they have ever mentioned about making the calculations a little bit better? Yes, I know there's mods for...
Summary: Looks like e1.7.0 has done something with the simulated death mechanic. After the update, in a three in-game years I had not had a single noble who died in a simulated battle. They only die of old age. Moreover, the actual (not simulated) battle deaths are also look very rare, even more...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.