1. На карте пропали обозначения постройки осадных сооружений при осаде

    Здравствуйте. В гугле не нашел, может кто знает. В какой-то момент после очередного захода в игру у меня пропали иконки для постройки осадных машин при осаде. Их нет лишь визуально, я протыкиваю попиксельно предположительные места их размещения и если угадываю, то появляется всплывающее меню...
  2. Eagle'

    Kuşatma Etkinliği ??? [NeoGK]

    Sene içerisinde EU'da birkaç defa NeoGK modülünde kuşatma eventleri yapıldığına şahit oldum. Bende aynı kuşatma etkinliğini TR'de yapmak istiyorum. Olası bir kuşatma etkinliğinde katılım nasıl olur? Bireysel katılım durumunuzu oylamada belirtirseniz sevinirim. Ayrıca daha önce herhangi bir Siege...
  3. MaestroG4

    Improve Siege Machines on Campaign Map

    Siege machines are currenty useless and time consuming on the campaing map during a siege. Lets say for example that the settlement under siege has 4 balistas and I go ahead and built a trebuchet, my trebuchet will go ahead and hopefully destroy one balista and then focus on the wall ignoring...
  4. In Progress Enemy militia will not be reduced when under siege and without food

    Hello, the information is as follows: Summary: Right now I'm trying to do a run where I conquer a city (or cities) without either joining or creating a kingdom. The main difficulty presented is that, without a kingdom, I can't create armies, so I'm usually limited to whatever number of units my...
  5. LordCnut

    Battle and Siege UI + feature suggestions

    I took some time to refine some of my ideas from this post and illustrate them. This is specifically about the ideas for pre-battle deployment UI and management-feature additions during sieges and battles. Siege UI and feature suggestion: Allow us to assign units directly to walls, towers...
  6. LyonExodus

    Prioritizing Lords/heroes to use Siege weapons

    I was scrolling trough discord and i have seen this suggestion by a player by the name of Sylver. He suggested to prioritize companions and Lords to have a priority on the use of siege weapons in order to increase the Engineering skill. I think it's a pretty good one and would also mitigate...
  7. sh1ny4

    Arrow Barrels improvements for sieges and crossbows

    Siege battle realy need some small improvement that would make some playthroughs much more viable: Arrow Barrels should also provides bolts and javelin/throwing axes (the last two could be discussed). I went for a crossbow playthrough, and their only advantages against bows is precision, while...
  8. Patch 1.7.2. removes clickable siege spots on the campaign map

    Hello everyone, New here. My game just got updated to patch 1.7.2. stable. I no longer see the UI spots (the clickable) spots in and around my siege camp on the campaign map that allowed me to build trebuchets, move to reserve, etc. Any help would be appreciated.
  9. Aftha

    In Progress Baravenos Encirclement - Possibility to jump on a roof

    Scene Name: Baravenos Encirclement Summary: There is the possibility of leaving the intended battlefield by jumping on a roof. How to Reproduce: Equip yourself with a stone, go to flag E and climb to the top of the tower. At the top, break the decord between you and the roof and then jump. Media:
  10. [BRE] Louen Leoncœur

    [BRE] Thursday Event / Scripted battle [Weekly Event]

    BRETONNIE THURSDAY EVENT Scripted battle THURSDAYS 8.25 PM CET RULES Infantry (3 maximum per side) 10 ppl minimum. 2 lines minimum. Moving and attack on formation only. You cannot disperse in any case, under any condition or pretext. No throwing weapons. No loot. Archers 12 ppl...
  11. CinematicBattles

    Amazing siege battle picture, great for screensaver!!!!

    God damn! I love this community :ROFLMAO::ROFLMAO: Here's a closeup; Have a great day!
  12. In Progress Cataphracts do not use shields during attacking sieges

    Summary: Cataphracts do not use shields in formation during sieges while other members of their groups do. Instead they are walking with two-handed lance. It relates both to regular and elite cataphracts. How to Reproduce: start any siege battle and observe attacking groups with cataphracts in...
  13. A custom server that hasnt been notice.

    With the release of custom servers and addition of Battle Mod I have found curious why this server has 0 players. It sad me a bit, because I thought for sure the community that plays siege daily will switch to there, yet they are still in the EU one. Perhaps they havent notice it, so I bring it...
  14. CaptainFracas

    F2 + F8 should be a taggable order (here is a demo of why)

    The order F2 + F8 (Squatter) should be a taggable order like F4 (Hold fire/Fire at will) or F5 (Dismount/Mount). This will allow the players to use the Squatter mechanic with other formations then the line. Apically with the loose formation. I explain everything in this video:
  15. Crypex

    When will Team damage in Siege and TDM be introduced

    We need some based combat.
  16. Need More Info Battle Done Crashed

    Summary: Won a siege on the defending side, approx. 500 to 1000, pressed done while using a ballista, just pressing done at the end of a battle, and a few other occasions. I received a crash notice as snipped below. How to Reproduce: Win a siege while mounting a ballista and press done in the...
  17. Broke the game(...there is for sure someone before me done this...)

    I do not know to post video here or picture ( more like it is a bit complicated to do it, just let me drop it xD ) At Praven you can go from left side all way and get into the town there is nothing behind that wall so just go forward in town till you find a place to jump out behind enemy lines...
  18. Askey

    In Progress MP EU Siege

    The server is hanging on the loading screen just before the match starts. We are free to join and leave but the match is not starting. Additionally, when do you guys actually plan on fixing these servers - are you even bothered that they are unstable?
  19. Need More Info Town do not properly consume food

    Summary: When I siege any town and they run out of food it stops on 1 days until food run out gone and there -170 consuming food per day and they have left 17, but on the next day there only 12, so the consume only -5 instead of -170 and "Days until food run out:1" keep staying for a few days or...
  20. Town do not properly consume food

    Is it fine that when I siege any town and they run out of food it stops on 1 days until food run out gone and there -170 consuming food per day and they have left 17, but on the next day there only 12, so the consume only -5 instead of -170 and "Days until food run out:1" keep staying for a...
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