For now I'm only working on a concept mod for expending the orders we can give to our troops. Both in singleplayer and multiplayer.
In order for me to place new orders in the list that is available to the players, some orders need to be removed or moved to another place.
So here is a poll to...
Bannerlord's cinematic intro depicts a proper shield wall like so.
The current Bannerlord Shield Wall by the Singleplayer AI is more akin to...
Lots of exposed heads and legs, vulnerable to incoming fire.
But in Singleplayer, a shield wall of the more effective and realistic caliber can...
Self-explanatory. Units will only begin to run once they are very close to the enemy. This is very frustrating, and I hope this isn't an intended effect because it just leads to an excessive amount of micro.
Hi folks,
as far as I can see the Charge command lets the infantry run haywire to the nearest enemy, while the Advance command will make them hold the line and charge in a little bit more orderly fashion. My main problem is the Advance command in combination with the Shield Wall stance. It...
To start, I very much enjoy that my troops will prefer to sit behind a friendly troop with a shield when they themselves have a shield in the 1.5 beta, but there's a slight problem.
When I have troops behind the shield line, lets say Sturgian Veteran Warriors in front of Sturgian Ulfhednar in...
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