settlement

  1. Grimmy45

    More visual representation of upgrades to forts and settlements

    A feature that I love in RTS games is being able to see the development a city or a fort makes to defenses or resources. For example when you build a mill or a school in a village, that you see the new building when you enter the village. Right now I find it hard to spot any visibile changes to...
  2. Bannerman Man

    SP - General [QoL Suggestion] How about a resume travel button or hotkey paired with locking on to a destination?

    We've probably all been in the scenario where we're travelling to a far off destination, when for one reason or another we have to take evasive action, whether it's to avoid (or even attack) a bandit party or hostile lord. Now, once the danger has passed, we have to scroll back over to the...
  3. Rhyuus

    SP - World Map Is real-world inspired repositioning on a large scale worth a map revision?

    Rethinking Borders, City-/Settlement-/Castle-positions, Road-/River-/Canal-Network - Is real-world inspired repositioning on a large scale worth a map revision? I tried to rethink Calradias border-, city-, settlement-, castle- and road-positions with inspiration from real-world maps. My...
  4. Bannerman Man

    Resolved [Bug] Engineering skill gain upon being kicked from a settlement by a neutral besieging army

    Summary: If you are waiting in a neutral settlement and a hostile army moves in to besiege the settlement, when you click "Leave Settlement" you will be granted experience/levels in the engineering skill. I was in a party alone at the time and did not belong to any faction. Steps to Reproduce...
  5. Resolved Orchards disappear from city in savedgame at e1.4.1beta

    I update to e1.4.1beta today, when I load my savedgame which start at e1.4.0beta,I found the orchards disappear from settlements (not castles) and the bonus of food doesn't work either, but in new game, those cities have the bonus from orchards
  6. Rhyuus

    SP - World Map Small changes for authentic bridge-, settlement- and border-placements

    Small changes for authentic bridge-, settlement- and border-placements Wandering through Calradia I came across some places where the placement of bound settlements, borders and bridges is questionable. Some small changes like swapping 2 bound settlements or moving a bridge can make a huge...
  7. How can i change the appearance of towns and castles on the world map?

    So i've mangaed to change the look of towns and chastles in the game by editing the Settlements-XML file. But those changes only apply when entering them. So on the map the are still looking the same. How can i change that?
  8. Resolved Militia count never go down even when city starving and even when it says -2 to militia change.

    It's in the title. I had issues with the economic model of the game, my town Epicrotea gain militia and prosperity again and again even when the food change is negative until finally it start starving. So i checked things a bit and even when the prosperity goes massively down and when the...
  9. Should the clans be more, distinguishable

    The kingdoms in the game are at least distinguishable, but the clans are not so much. The clans should have a deeper background that affects how they perform in campaign, thus make them more distinguishable. Right now given a clan that defected several times in the late game, I just can't tell...
  10. Changing native Bannerlord settlement ownership

    I'm on the lookout for any code that will allow us to change native settlement ownership in a Submodule in Bannerlord. I've created a fantasy mod that takes over the existing native map, but settlement ownership won't budge. I've obviously changed the owner value in the default code for each...
  11. Resolved Visiting lords can't play the board game

    Summary: So far, I managed to play board game only with a governor of given settlement. If visiting lord was asked to play, he agrees but don't move How to Reproduce: Find a settlement, that's visited by a lord. Enter castle/keep, find the lord and ask him to play a game. Notice, that even if...
  12. SP - UI Add a world map overlay that shows village and settlement info

    Maybe add it to the extra info that pops up when 'alt' is pressed. Info should include: What the village produces (and if they are currently razed or not) Linked settlements (maybe in the form of province borders?) Villager routes (not necessarily the exact pathing, but which town each...
  13. Resolved Party teleports after a siege

    Summary: If player helps defend castle from siege done by enemy army, and then the siege will be lifted, player's party will teleport near said army How to Reproduce: Wait in castle until enemy army besieges it. Survive until siege is lifted. Enter the castle and choose option "Wait here for...
  14. GG Cannon

    Council of Commons policy not affecting Villages.

    The text of the Council of Commons states that it affects all settlements. That should include Villages, Castles and Towns. Yet, it is not currently affecting villages, so they do not receive the increased Militia production due to the policy.
  15. SP - World Map Town Assimilation Must Be a Thing

    I know they dont want to change cultures of villages completely that's already been discussed. But A policy that decreases town loyalty 0.4 per day to bring some of your own people to the newly conquered lands would be nice One npc per Town and one for some villages (replacing already existing...
  16. Resolved *Solved* Crash on entering any Settlement e1.1.0.225664

    ********************************************************************* ********************************************************************* SOLVED: Verify Game Integrity via Steam fixed the problem. Settlement loaded fine. *********************************************************************...
  17. SP - Economy Unique Settlement Perks

    Since upgrading every single building in settlement management is quite easy there is nothing stopping you from just picking all upgrades, I would like to see special upgrades (perks) that are powerful, but you can only pick 3 for each settlement, both player and AI would be able to install...
  18. Grumblingstorm

    Trade Settlements (Everything has a price) perk

    So with the Beta 1.1.0 I started a new character to concentrate on unlocking the Everything has a price perk which will let you trade settlements with other lords. I'l share my brief experience with this perk so far but I'm just wondering what other people have done or experienced while using...
  19. abc123456

    Clear all tracked settlements + Sticky tracking

    After a while your map is littered with tracked settlements. Then you have to 1 by 1 untrack them on the map. Can we please have a button or keyboard shortcut to clear all tracked settlements? Further, there are some settlements you may like to always track despite clear all, such as your...
  20. Buying Settlements

    So on patch e1.0.7 i had a save where my trading was high enough to buy a settlement from lords. However, when a settlement was in a deal, alone or with any other item the Lord would accept the offer with anything. ex: 1settlement and 20horses for 1coin was okay. Or 5settlements for a pair of...
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