When the player enters in a settlement on the campaign map, his banner and the ones of the parties following him in a army are placed on top of the walls. When the player enters in a scene of the settlement and exit back to the campaign map, the banners are bugged. Floating in the air.
Here is a...
First of all Hi everyone,
I checked the forum for similar threads but havent found any, so i think im good to go. I encountered another bug at the "Unify the Empire" main quest that is pretty annoying. Im playing as a vassal of the western empire and we captured Lycaron. It was then captured by...
I just did some fighting over the village of Tubilis, and I was so impressed how beautiful these settlement are. Obviously alot of work went into these.
CONGRATS to all involved ! Quality, Quality, Quality !!!
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Hi all! In this settlements.xml file entry, scene_name_1, scene_name_2 and scene_name_3 are responsible for displaying the castle scene depending on the level reached.
What does the first attribute "scene_name" do?
<Location
id="center"...
i played the game probably after 1yr of it release. but till now castle and and town is underrate the option of visiting them.
probably it lack the reason to enter them. the only feature is probably the barber and gang alley or tournaments.
to be honest there is nothing to do in the game when...
Summary: if you start a seige, or alley fight wth battle UI off it crashes the game
How to Reproduce: have Battle UI off and start a seige
Scene Name (if related):
Media (Screenshots & Video):
As the title says, I believe that making settlement trading tied to trading solely is taking away part of the game. The current trade Perks don't necessarily need to be gotten rid of but I think an improvement would be tying it to clan tiers in addition.
Maybe the trading perk can give you a...
Summary:I am playing on version e1.7.2.314809. I took over Tyal and used the Governor feature to start a faction. After completing the change I took over the castle just south of it and then Amprela. After a while i noticed none of the towns or villages had troops available to recruit in any of...
Engineering skill is too important for a governor in my opinion. But for learn engineering, character has to setup some war tools while sieging. My suggestion is a governor should learn engineering while upgrading settlement tools too.
I know this is broad, but there should be more options and events for those that want to do an illegal type of playstyle. Everything is geared towards being a noble and leader of kingdoms. What if you wanted to be a Robinhood instead? Be able to run bandit camps and operations. Have wars with...
So, I believe I understand the perks and roles of how companions operate as governors. What of the player? I don't know how to assign myself as governor to a settlement. Am I the governor of all the settlements that are not assigned to a companion? Or am I only the governor of a settlement that...
Will keep this forum post short- but something that is frustrating me throughout the game is raids on your smaller settlements when troops are too far to defend and coming to find them burnt and waiting for them to come back-
There should be an option (more possible for later game) to fortify...
If you run a game long enough, you can see a pattern emerging. Settlements (and castles in particular) keep amassing prosperity and reach a point that even if you have 'em at max buildings, at peace time and ensuring villagers are unimpeded, they start to lose food.
Its expected obviously...
We already have "Go the keep", "Go the arena", "Go to the tavern district", "Enter the smithy".
I suggest displaying this options directly on the exact location in the settlement model (like the image posted) as an addition or substituting the entries in the UI.
I also suggest that:
Each...
In my latest save file I really took a look a look at governor perk. And i noticed that the most useful governor perks are way at the end of a perk tree (which is understandable).
So, I couldn't think a lot of ways to train/level their Social skills like Charm, Leadership, etc. where there are...
Summary: Settlement bonuses are not being given with the daily thing you can assign. as such the loyalty is not increasing as it should. Checked to see if it was just the loyalty bonus, but all bonuses are failing to be accounted for.
How to Reproduce: Own a settlement and assign a daily task...
Hi guys,
I was thinking about, make possible give a noble title to companions, give to nobles more babies. So if the clan start to have a lot of people, they make a division between the family making a second family. I prefer if they change the system of field like in Warband. Is really cool...
Summary: Companions can govern settlements while being held prisoner in hideout
How to Reproduce: Assign companion as a governor to any town which is being held prisoner in a hideout
Have you used cheats and if so which: No
I assigned the companion as a governor to a town without knowing that he...
Summary: The player has to pay taxes to the town he owns if the loyalty is too low
How to Reproduce: Load this save https://www.dropbox.com/s/3t1j30qpp575yp7/low_loyalty_tax_bug_bannerlord.rar
Media (Screenshots & Video):
I conquered a city of my own culture (Vlandian) with mercenaries who are also Vlandian (Golden boar and Brotherhood of the woods). This caused a huge relationship penalty of -30 with Golden Boar and - 40 with Brotherhood of the Woods (3 x -10 and 4 x -10 for some reason; I am guessing because...
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