Thoughts and discussion on how skills are currently implemented and suggestions for future changes.
Gonna just focus on Stewardship, Roguery, and Trade; feel free to add in own thoughts if ya want.
Stewardship
This is the big one I think needs an overhaul. Currently feels redundant and...
LEGEND / KEY
bold text - important stuff | it should be readable on its own | you can use it as "tl;dr" or for the next reads of the post
bold underlined text - the most important values and words | it can be useful for checking calculations and data
Second way of tl;dr: If you don't care...
Summary: Roguery skill, how to learn: Raid Caravans (not checked). Recruit and lead bandit troops (continued below). Infiltrate enemy towns (not had rogue skill worth trying). Give bribes (bribing access to keep = gain, not tested settlement entry for need more weapons). Escape from captivity...
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