risk

  1. Indecisive AI armies

    I've been seeing some strange behaviour which must be linked to how the AI calculates their risk. Noticing this on version 1.6.4. Situation: Atrion castle is under attack. One AI army (1) is close to Rhesos castle and the other (2) near Saneopa. I'm on the Calradia expanded map so there is a...
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