recruitment

  1. aG3NTo

    In Progress Excessive recruitment in fiefs

    Summary: When i set a wage limit on my fiefs the wage actually decreases and more troops desert I think it is because some troops are automatically upgraded (great!) , but then the wage increases, recruitment stops beforehand, but as the total wage now exceeds the set amount, the troops desert...
  2. niekdegrijze

    gangleader only gives bandit recruits

    i find it strange that you can recruit faction troops from the criminal underground. additionally this limits the possibility to recruit bandits/outlaws. my suggestion is to limit the recruits from gangleader notables to the bandit/outlaw troop trees. ps: if someone can point me to the right...
  3. Fell

    [ Conquered people are recruited as 'Auxilia' ]

    So, this idea just popped into my mind. You know how inevitably a faction will mostly conquer another? Well, what if territories that are conquered by a different culture, have converted troops to that culture. Example: Vlandia takes over a bunch of Battanian villages, and troops then...
  4. Rescued prisoners should have temporary cheaper upkeep

    I feel that when you can recruit prisoners from parties that you have defeated, they should be "grateful" for being released, and if they enter your service would not expect a normal wage for some time. I suggest this from the view that prisoners of defeated parties who are able to be recruited...
  5. SomeWeirdSins

    In Progress 1.57 and 1.58 roguery experience not working as described/intended

    Game's "How to Learn" flavor text: "Raid caravans. Recruit and lead bandit troops. Infiltrate enemy towns. Give bribes. Escape from captivity." All in in game results listed at base skill points gamed pre-multiple effect: 1. SP for ransoming troop: All ransomed troops/lords give 6 flat SP...
  6. Recruiting lords to your kingdom.

    I am finding it difficult and near impossible to recruit lords to my kingdom. My character is charming enough and can easily persuade other lords to his cause, but then they want payment, and the payment is insanely high, I estimate that they want well over 200,000 gold maybe even 300,000 or...
  7. Need More Info Recruiting crash and recruiting bug

    1. On my main save I got captured and when I escaped and went to recruit I kept crashing. The crash seems to occur in both cities and villages. It's also probably worth noting that this issue emerged after the Beta Hotfix (e1.5.8 - 05/02/21) save_auto_3.sav In an attempt to recreate 1. I...
  8. CrazyElf

    Do you find yourself recruiting more noble units from bandits than from >200 power notables?

    I find myself getting more Fian units from bandits right now than recruiting them from villages with really powerful notables that the player has high relations with. It can be time consuming to do quests and the like to improve one's relations and only the powerful village heads have noble...
  9. AI redeployment rate is way too high

    Subjective: it is against any logics, when you kill (or injure) 300-400 men, capture 6 lords and within 1-2 days they will either be Ransomed (without your permission), or escape and be back with another stack of 40-50 troops. Is there any chance to make the rate at least 1 week? Looks like...
  10. Recovering from casualties almost impossible in this game?

    Hi everyone, I am not sure if this has been discussed before. So far I have been really enjoying the game, I honestly think it's one of my favorite games. Nevertheless, I want to bring up this issue that has been bothering me for some time, and it's actually something that by all means ruins the...
  11. 84Slashes

    Let town owners build ethnic enclaves that unlock different culture troops and trade goods

    Cross-posting from another thread since I haven't seen this specific idea mentioned anywhere and am curious to hear thoughts... Town owners should be able to build ethnic enclaves that unlock troop recruitment from different cultures than the settlement, and provide trade goods from that...
  12. Been away for some months, currently in 1.5.3, now honorable lords cost denars to hire?

    Like the title says, honorable lords now cost denars to hire? Is this a new implemented mechanic because I'm not really fond of it, recruiting a lord to your faction is already hard enough -_-
  13. Bannerman Man

    In Progress Npc lords can still recruit from raided villages if brought there in the player's army.

    Summary: There's been a long standing bug where npcs can recruit from completely raided villages if they are in the player's army and the player enters the burned down village. This is especially useful because the player can take their companions with them in an army and use them to recruit...
  14. Stromming

    Resolved Bannerlord companion party recruitment bug

    Summary: companion parties only recruting from cities while waiting How to Reproduce: get an army and go to a city or village Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: windows 10 GPU: gtx 1070 CPU: ryzen 7 2700x RAM:3200mhz Motherboard: a-pro b450 Storage Device...
  15. Apocal

    Does anyone know what is supposed to affect Notable power?

    I just realized that purchasing a caravan from a town artisan or merchant gave them a modest (+4?) to their power. I thought it was restricted to quests but apparently not... Anyone know what makes their power go up? Or down, that helps too.Because I definitely want to do everything possible to...
  16. [NL] c00p62

    Join Northern Legion Today [NA,EU]

    Interested in joining the #1 growing Bannerlord clan? Interested in fighting side by side with upwards of 40 active members? Then come out for training with The Northern Legion today. We are a large scale event clan that plans on hosting our own servers and are currently getting ready for the...
  17. Settlement auto-upgrading garrison units is killing my economy AND MY FUN

    I purposely put a large amount of tier 3 units in my garrisons to keep them cheapish. The Training Fields buildings continuously upgrading my units is causing way too many promotions to occur automatically, and over the course of a long game my garrison's are getting flooded with high tier units...
  18. Resolved First Notable from towns not present in the recruitment window

    I'm not sure if this is a issue introduced with some update, or if it was there from the start and I didn't noticed it till now [v1.3.1] When you recruit from a town, the first notable of the town is not present in the recruitment window, so if a town has 3 notables, you'll be able to recruit...
  19. MinhTien

    Unresolved Wrong text displayed when recruit surrenderd bandits with prisoners

    Summary: Multiple mountain bandit parties engaged a heavily wound Lord's party and captured him and his men. I moved to help but too late, and only caught up to the bandits after they captured the lord. Bandit party with lord as prisoner surrendered and the party screen was as shown in the...
  20. Thoughts on changing how recruitment and upgrading works.

    Just like how we have to buy armor and weapons for our player and companions, i feel like we should do the same for the units. wouldn't that also make the economy more interactive anyway? having armor and weapons production having more of an impact on factions and their economies. when we...
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