recruiting

  1. Reid

    Recruitment

    As far as I know, the way recruitment works is notables from towns have a power level(dont know any other way to put it) and that influences the tier of troops they provide. But when they are all recruited, when new troops are available again they are all tier 1. My suggestion is make it so...
  2. Resolved First Notable from towns not present in the recruitment window

    I'm not sure if this is a issue introduced with some update, or if it was there from the start and I didn't noticed it till now [v1.3.1] When you recruit from a town, the first notable of the town is not present in the recruitment window, so if a town has 3 notables, you'll be able to recruit...
  3. TheShermanator

    Do AI Parties Recruit Troops Way More Aggressively on the New Patch (Main Branch 1.3.1)?

    Do AI Parties Recruit Troops Way More Aggressively on the New Patch (Main Branch 1.3.1)? Every time I roll into any city or village, there are no few to no recruits - even on Very Easy recruitment. The text notices on the campaign interface, furthermore, show AI parties sweeping in and scooping...
  4. Bannerman Man

    [Suggestion] Show available troops for hire in taverns in the NPC window (with example pictures)

    Suggestion: Show the hireable troops available in a tavern in the NPC window where companions are located. Allow the player to directly talk to the hireable troops by clicking on the portrait. Why It's Needed: It is easy for players to miss the fact that there are troops that can be hired in...
  5. kreamy

    Kreamys Real Warfare Suggestions -> Game concepts, | Faction Goods |, Economy, Infrastructure, Recruiting & Policies

    Current as of May 1, 2020. Draft 0.1.1 (Framework laid, WIP) Recently updates/additions Please comment constructively so I can incorporate your suggestions to this list. Feel free to quote and restructure/edit a portion in a quoted spoiler-> please color your changes edits & formats, and...
  6. Recruiting T5+ prisoners not available

    Hi folks, Am I the only one who realised, that game is not offering recruiting prisoners Tier 5 and above? I'm hoping devs will add that option as I'm running with over 90 T6 as a prisoners all over the place (plus over 600 T5+ packed in dungeons)... Selling them is pointless as I have over 10k...
  7. BL Coding Where to find required relation for recruiting in settlements?

    I want to edit the value required relation for recruiting in settlements and citys. Can`t find it. Can someone help me out?
  8. Need More Info Able to recruit more prisoners than you should be able to

    Summary: When recruiting groups of prisoners using shift, you are able to recruit more prisoners than you have conformity for. How to Reproduce: Example: You have a group of 10 Vlandian Footman (any troop works) as prisoners, and they've gained enough conformity that you can recruit 4 of them...
  9. ChicoSmoothSkin

    Prisoners and Dungeons

    I would love to be able to stash prisoners in dungeons and have the ability to slowly convert them, so that they can later join the Garrison and I can recruit them from there. As of now they just stay there and do nothing, I have to bring them back to my party, have the burden of them staying...
  10. Heed the Call of Battle!

    =|TM|= The Mothership is looking for brave warriors to heed the call of battle! We are a large active community of survivalists, adventurers, milsimmers, strategists, and tacticians who's sole purpose is to make a recognizable splash in every game we play. Based in the NA while hosting a...
  11. Vasdema

    The Unforeseen Cost of Executing Nobles

    Picture if you will, the fledgling Empire of Calradia reborn. The story of Vasilio Rosso, bandit hunter, merchant prince, leader of men, and usurper of claimant to the Imperial Throne. I started by taking Mecalovea Castle from the Northern Empire when they were weak and down to three cities...
  12. andycott

    Unresolved Recruiting mercs from tavern without entering tavern scene

    There must be an option to recruit mercs from the tavern without actually entering the tavern scene, just like recruiting other troops, to fasten the process maybe even from the same menu. It will make gameplay better, because you won't have to deal with unnecessary loading screens. UPD. Mod...
  13. Kochobo

    Culture recruitment converting for settlements conquered by other faction

    This was on native or mod in Warband. When a settlement (town, village) was conquered by other faction, after a while, also being able to invest money on culture conversion, you were able to recruit your faction's troops at that settlements.
  14. F4z0R

    Troop Trees / Units

    -Camels/ elephants additionally to horses for southern factions (Aserai, Southern Empire...) -Creating a custom troop tree for the kingdom created by the player (limited by gold for high tier troops to not make them overpowered) -The option to create a prisoner/slave army and let them fight for...
  15. F4z0R

    Dialogue Options

    -Let companions recruit units for the player (dialgue option) -Let companions recruit units for a garrison of a fief (dialgue option) -More options to increase relations with npc's (compliments, gifts...) -Option to trade troops with nobles/armys or buy troops from nobles for money -Option to...
  16. Can't form an army because the lords in my faction are useless.

    They can't build their parties up to above 40% of their party limit size. Which apparently is a requirement for adding them to your army. Since they're all rubbish, they've managed to lose all fiefs except from a single castle. So all 10 or so of them are just pottering about that castle trying...
  17. Hairy Yahoo

    Frustration of Recruiting a Lord to your Kingdom & Possible Solution

    Hello, In warband, we had lords who wish to join our kingdom waiting for us in capital of our kingdom. In bannerlord we have no lords coming to our castles/tows to be able to join our side. You have to find and persuade every lord for that. Ok still seems not big of a problem right? Now it is...
  18. Kochobo

    Culture/troops recruitment converting for settlements conquered by other faction

    This was in native or mod in Warband. When a settlement (town, village) was conquered by other faction, after a while, (also being able for the owner to invest money on culture conversion), recruited troops were converted into the new faction's troops ones. This, combined to being able to...
  19. Kochobo

    Culture recruitment converting for settlements conquered by other faction

    This was on native or mod in Warband. When a settlement (town, village) was conquered by other faction, after a while, also being able tl invest money on culture conversion, you were able to recruit your faction's troops at that settlements.
  20. Clans recruit their current faction`s troops.

    Why not? It would be more logical and realistic. I hope it will be fixed
Top Bottom