realism

  1. More detailled diplomacy

    The diplomacy in the game is still very questionable. If you decide to become Leader of a kingdom, there is not a single peace period until you conquer the whole world. Also its very annoying to see almost wiped out kingdoms with 2k strength going full retard on suicide missions and declare war...
  2. ChopSuey

    Make Noble Troops Less Common For Better Game Balance and Immersion

    For both the game's balance sake, and to add a bit more realism to the game, noble troops should be far less common. I've been seeing anywhere from 1/3-1/2 of troops in villages be noble troops. And given they're all strong troops, I think that's a bit overpowered. I believe switching to a...
  3. Master archers/Archery

    So i've been playing for quite awhile and im an archer myself in real life, now the archery in the game is pretty good, but one thing i have noticed is their is no master archers. Ill explain but here is a brief explanation on master archery if you want a tldr: . Master archers shoot right grip...
  4. Suggestion: Add red blood effect to water around bodies. Visual FX.

    I suggest that a blood effect be added to turn the water progressively red after it is filled with bodies. I think visually it would look great and add to the brutal feel of medieval combat. I have fought battles around the small rivers and other bodies of water and have noticed how the water...
  5. 1217AD

    1217AD

    1217AD is a total conversion mod for bannerlord which will focus on north-western Europe in the year 1217
  6. Realism

    Posting this here because I'm not posting as a discussion for players, I'm posting as suggestions for programmers. I like the style of play, but I have a tough time getting into the game itself. I love Warband, but this game just doesn't seem right, and part of that is the realism, or lack...
  7. RodLimitless

    Feedback Regarding Armor/Weapon Realism

    So I consider myself a historian to a degree, though not what I went to college/university for, I've always enjoyed history and I have taken a number of advanced courses, written historical papers, and studied from renowned professors. One thing I'd like to address is the realism of armor in...
  8. Making timescale realistic or adjustable

    I like to play long games with my characters (Various Warband mods), and found the birth/death/passage of time system a good idea, but the current years are just too short, lords, companions are dying too quickly. I would welcome a system where a year could be around 360 days with 30 day months...
  9. Arkyll

    Wooden Crossbows Need Nerf

    Can anyone explain what makes a wooden crossbow do twice the damage of a normal bow? The actual bow has a low poundage and the projectile itself has less mass and stability than a normal arrow. Wooden crossbows consistently have this misrepresentation about their power, when in reality their...
  10. krafttomten

    Realistic pregnancy

    I have a suggestion on the topic of pregnancies in Bannerlord. The purpose of pregnancies are to establish a heritage for the player. As of now, the system (1)> doesn't make sense <(1), which breaks immersion, and is also (2)> random <(2), which results in booring game play, because we do not...
  11. orpeus_gamer

    A realistic approach to a full siege

    At the time of writing this, the game is early access and I acknowledge developments are underway I don't know about you guys but im actually bored with the siege system. it really is the same thing copy and pasted from warband with a couple of tweaks, you storm the wall and the enemy actually...
  12. GG Cannon

    Marry almost anyone, new dialogue interactions and companion recruitment paths.

    Someone mentioned marrying companions in a Brazilian facebook group of M&B I'm a part of and I said they should make a suggestion here in the forums, but on the risk of them not being able to speak english, I decided I should make a suggestion on top of this and add quite a bit more content to...
  13. heu3becteh

    Supply and Demand self-balancing economy and how it does work now

    I like the economy in the game and trade as it is already, but I feel just a little push is still needed for it to be truly alive. Seeing how current updates address the important issues I can assume it will be done the right way without my feedback/suggestion, but maybe it will be of some use...
  14. albamuth

    Suggestion: Momentum, Friction and Attractors - a possible major improvement to combat

    TL;DR: By treating each unit as a particle with momentum and friction, as well as reacting to attractors (and repulsors), you can resolve bottlenecks and dumb behavior, as well as adding realism and more tactical depth to the game. 1. Momentum: When riding into a crowd, the units on foot slide...
  15. iazlur

    When player giving multiple orders to troops, have the sound stopped

    The suggestion is a waiting line for each sound have to be sayed by the player when he is giving multiple orders in a little time line. I mean it's not realistic to see troops are understanding what they have to do without earing at all. So, when the player spam the orders, the character will...
  16. Troop quarters in spear on the back out plz!

    This is killing immersion for me. I have to carry all my troops with me all the time. This causes a serious headache when trying to clear smaller parties or hideouts. It's also not realistic at all. The game still hasn't achieved the realism that VC dlc had. I don't know about others but I play...
  17. White Stallion Company - WSC

    White Stallion Company - WSC

    Anyone willing to have a go, play in a team, play with discipline, and seeking to improve is welcome to apply to join WSC! To do so, contact either a recruiter on our discord or WSC_Maj | Spearszy. -https://discord.gg/cyCrDns A brief history; White Stallion Company formed on the 1st of May...
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