Key suggestions for improving Bannerlord, focusing on areas that could enhance gameplay depth and endgame content:
More Meaningful Interactions:
The game lacks depth in character interactions, especially with family members, NPCs, guards, and townspeople. Players should be able to interact...
Where did you find this error (which conversation, screen, area,...)?: In the normal world, when excepting a normal (gathering/transportation/trade) quest. It applies for the quest-log and the NPC dialogs if I recall correctly. The main issue is that some "items" that are required in the quest...
During Beta, I tried adding some quests to my mostly tweaks mod and I was seriously disheartened by how difficult the system was to use.
Adding a few lines of dialog was easy enough, but the whole thing didn't seem to lend itself to helping authors manage a narrative.
Has anyone found a...
When you recruit a follower they give you their backstory, which you can then sympathize with them or give them a really rude answer to (Not sure why you would, but you can.) It would be really nice if there were a few scenarios following up from this:
1. Going with your follower to resolve that...
Summary:Basically the title I got the quest Lindorn needs materials in which I need to collect 24 crude iron despite having that and more of it in my inventory.
How to Reproduce:Just randomly accepted the quest
Have you used cheats and if so which:no cheats no mods
Scene Name (if related):
Media...
Hello,
First off, I apologize if I posted this in the wrong section. Please direct me if I did wrong.
Here's the thing: I try to tweak the quests for my game (Warband withDiplomacy Mod v1.4), I tried to use the famous 82 tweaks for M&B, but the quests tweaks there don't work, the codes inside...
After playing 1.8. for a few days one thing that drastically changed is this new Fog of War mechanic that doesn't allow the player to view all kinds of information for any given settlement.
I think this mechanic has a lot of potential but just lacks the supporting tools to feel more than just an...
Summary: Sometimes when talking to the NPC that gives you this quest, when you open the troop/prisoner transfer window only troops are present, not the prisoners. This means you can't give your prisoners to the NPC to finish the quest, a fix for this is to leave the dialogue, enter your party...
Currently the only quests that increase skills are incidental (fighting bandits gives combat skill, relationship boosts increase charm etc.) and many skills lack enough options to raise them. An easy way to fix this would be to make quests give skill XP. This is particularly easier as most...
There are many reasons relation may change between two entities in BL and being able to access the reasons behind a given relation would enable modders to bring more life to NPCs in the game, through differing interactions based on what actually happened between two individuals.
As an example...
Howdy everyone!
A few days ago I returned to Viking Conquest, just to bring up some old memories, y'know. And the idea came to my mind I would like to share with the devs, so maybe they could actually bring this up to the Bannerlord, making the world feel more immersive and interesting (there...
I just did the new quest and i thought that it was just a copy and past of the warband one, but as soon as it started i noticed that i had to go in 3 different villages from this lord, arriving there i started collection the taxes and a issue emerged, my troops were accused of sexual harassment...
The requirements to have a companion solve a quest at the clan 4+ tier are simply too high in base game.
The level of skill required is insane for quests and most companions/heroes will not have the skillset required decades into the game
Instead of simply refusing the player to send a...
I stumbled upon a person that in my opinion gave realy good suggestions about adding quest that will use in game weapon crafting system and fill the huge hole that Bannerlord has when it comes to immersion alongside quets and systems working with/for each other.
The comment/idea i took from...
When we create a new character, we all start out in the same place regardless of our cultural selection: The training fields near Poros. If you are like me and enjoy multiple playthroughs with different characters, you may find yourself thinking "this all feels way too familiar" and you would be...
Taleworlds has put a lot of work into Bannerlord's town scenes, and they look really good!
But there's barely anything interesting to do inside them- just one quest that doesn't trigger often. So an average player spends 1% of their time in settlement scenes. 99% of playtime is in menus, field...
Some time ago, I created another Bannerlord character. Just like in Mount & Blade: Warband, my beginnings are never joyfull, since my characters are always beaten, humilliated and kidnapped by criminal scum until I get angry and try to get revenge on whole Calradia. This time, that wasn't...
Summary:
The caravan ambush quests spawns a caravan from a town and a scripted mounted ransacker party spawns and attacks it. The Needs Help with bandits makes all bandit parties nearby wander aimlessly and they stop running away from the player.
When you get both quests from the same town at...
Summary:
How to Reproduce: appears to be random.
This isn't the case in every instance, sometimes the flag isn't set (haven't checked to see if a quest was available without a flag, just occurred to me I should do that). So far, it I've only seen this for some villages. NOTE: When I first...
I am finding it difficult and near impossible to recruit lords to my kingdom. My character is charming enough and can easily persuade other lords to his cause, but then they want payment, and the payment is insanely high, I estimate that they want well over 200,000 gold maybe even 300,000 or...
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