quests

  1. Istomol

    SP - General Key suggestions for game Devs

    Key suggestions for improving Bannerlord, focusing on areas that could enhance gameplay depth and endgame content: More Meaningful Interactions: The game lacks depth in character interactions, especially with family members, NPCs, guards, and townspeople. Players should be able to interact...
  2. In Progress Deutsch General issue with quest wording (capitalisation)

    Where did you find this error (which conversation, screen, area,...)?: In the normal world, when excepting a normal (gathering/transportation/trade) quest. It applies for the quest-log and the NPC dialogs if I recall correctly. The main issue is that some "items" that are required in the quest...
  3. guiskj

    Dialog/Quest workflow best practices?

    During Beta, I tried adding some quests to my mostly tweaks mod and I was seriously disheartened by how difficult the system was to use. Adding a few lines of dialog was easy enough, but the whole thing didn't seem to lend itself to helping authors manage a narrative. Has anyone found a...
  4. SP - Quests Companion backstory quests

    When you recruit a follower they give you their backstory, which you can then sympathize with them or give them a really rude answer to (Not sure why you would, but you can.) It would be really nice if there were a few scenarios following up from this: 1. Going with your follower to resolve that...
  5. Resolved Village needs crafting materials but doesn't see that I have the crafting material to turn in

    Summary:Basically the title I got the quest Lindorn needs materials in which I need to collect 24 crude iron despite having that and more of it in my inventory. How to Reproduce:Just randomly accepted the quest Have you used cheats and if so which:no cheats no mods Scene Name (if related): Media...
  6. Lord Goodfella

    Tweak for selecting different quests

    Hello, First off, I apologize if I posted this in the wrong section. Please direct me if I did wrong. Here's the thing: I try to tweak the quests for my game (Warband withDiplomacy Mod v1.4), I tried to use the famous 82 tweaks for M&B, but the quests tweaks there don't work, the codes inside...
  7. LyonExodus

    SP - World Map Fog of war mechanic: Great concept but needs more tools

    After playing 1.8. for a few days one thing that drastically changed is this new Fog of War mechanic that doesn't allow the player to view all kinds of information for any given settlement. I think this mechanic has a lot of potential but just lacks the supporting tools to feel more than just an...
  8. Holsp

    Resolved Landowner Needs Manual Laborers bug

    Summary: Sometimes when talking to the NPC that gives you this quest, when you open the troop/prisoner transfer window only troops are present, not the prisoners. This means you can't give your prisoners to the NPC to finish the quest, a fix for this is to leave the dialogue, enter your party...
  9. deuxhero

    SP - Quests Quests give skill XP

    Currently the only quests that increase skills are incidental (fighting bandits gives combat skill, relationship boosts increase charm etc.) and many skills lack enough options to raise them. An easy way to fix this would be to make quests give skill XP. This is particularly easier as most...
  10. Peanut_Brother

    Suggestion General Please consider storing the 'Reason' behind a Relation change

    There are many reasons relation may change between two entities in BL and being able to access the reasons behind a given relation would enable modders to bring more life to NPCs in the game, through differing interactions based on what actually happened between two individuals. As an example...
  11. Lesbosisles

    SP - Quests More complex NON-dynamic lore-related quests

    Howdy everyone! A few days ago I returned to Viking Conquest, just to bring up some old memories, y'know. And the idea came to my mind I would like to share with the devs, so maybe they could actually bring this up to the Bannerlord, making the world feel more immersive and interesting (there...
  12. SGT_Night

    "Revenue Farming" quest is a nice step in the right direction

    I just did the new quest and i thought that it was just a copy and past of the warband one, but as soon as it started i noticed that i had to go in 3 different villages from this lord, arriving there i started collection the taxes and a issue emerged, my troops were accused of sexual harassment...
  13. StaceMcGate

    Quest skill checks overhaul suggestion

    The requirements to have a companion solve a quest at the clan 4+ tier are simply too high in base game. The level of skill required is insane for quests and most companions/heroes will not have the skillset required decades into the game Instead of simply refusing the player to send a...
  14. GrandiousBrain

    SP - Quests Quests that incoperates weapon crafting system

    I stumbled upon a person that in my opinion gave realy good suggestions about adding quest that will use in game weapon crafting system and fill the huge hole that Bannerlord has when it comes to immersion alongside quets and systems working with/for each other. The comment/idea i took from...
  15. Ling*

    SP - General A better way to start a new campaign

    When we create a new character, we all start out in the same place regardless of our cultural selection: The training fields near Poros. If you are like me and enjoy multiple playthroughs with different characters, you may find yourself thinking "this all feels way too familiar" and you would be...
  16. five bucks

    SP - General Reasons to explore town scenes.

    Taleworlds has put a lot of work into Bannerlord's town scenes, and they look really good! But there's barely anything interesting to do inside them- just one quest that doesn't trigger often. So an average player spends 1% of their time in settlement scenes. 99% of playtime is in menus, field...
  17. SP - Quests More solo quests

    Some time ago, I created another Bannerlord character. Just like in Mount & Blade: Warband, my beginnings are never joyfull, since my characters are always beaten, humilliated and kidnapped by criminal scum until I get angry and try to get revenge on whole Calradia. This time, that wasn't...
  18. Resolved "Needs help with brigands" and "caravan ambush" quests conflict

    Summary: The caravan ambush quests spawns a caravan from a town and a scripted mounted ransacker party spawns and attacks it. The Needs Help with bandits makes all bandit parties nearby wander aimlessly and they stop running away from the player. When you get both quests from the same town at...
  19. Closed e1.5.9 Quest Symbol shows above villages but there is no quest available

    Summary: How to Reproduce: appears to be random. This isn't the case in every instance, sometimes the flag isn't set (haven't checked to see if a quest was available without a flag, just occurred to me I should do that). So far, it I've only seen this for some villages. NOTE: When I first...
  20. Recruiting lords to your kingdom.

    I am finding it difficult and near impossible to recruit lords to my kingdom. My character is charming enough and can easily persuade other lords to his cause, but then they want payment, and the payment is insanely high, I estimate that they want well over 200,000 gold maybe even 300,000 or...
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