I need to integrate python code in the fully integrated WRECK via plugin system. This code creates duplicate noswing weapons for motomotaru formations.
I don't know python well. So how can I do it? This code doesn't work.
from copy import deepcopy
from compiler import *
I have in my enviroment variables the path set to where Python is "C:\Python-2.6.7" But when I run MS i get a string of errors saying 'python' is not recognized as an internal or external command, operable program or batch file.
I found the tutorial wich explains how to create a module with Python and Warband's module system, however it seems to be too old. I'm on Windows 10, with Warband 1.174 and the last module by TaleWorlds. Please, someone can explain me how to create a module ?
When I follow the...
create a mod
After hearing about this test mod, I was wondering if anyone else has done tests in using other programming languages with Bannerlord. The big thing keeping me from trying to mod the game more is that every update breaks mods that use DLL files, and
not everyone releases their source code
It was a pretty fun project done with python, AHK, and a few modules. I think melee might be extremely difficult, but ranged may be okay!
This is a video going through the tutorial and showing it off! :
I think it would need more viewers to spam before it could really do much. But it was a fun...