Now it is like a bad joke. Having got 10k starting capital and spent 2-3 hours to get 150-200 points in SMITHING you may create two-hand swords of 4-5 level components that would cost 110-115k gold. It is super imbalancing IMHO. In 4 hours from the start of campaign I've got 600k gold... and...
Summary: All tanneries in the world are starting to go bankrupt after 200 days, and are completely gone within another 50 or so days. Bankruptcy taking 200 days is due to a specific reason: all workshops start with 10000g in capital, and npcs pay 50g in wages per day to workers. So, 10000 / 50 =...
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Context:
Beta 1.4.1 has uncovered some large flaws in the way prosperity is handled at very low values. The extreme warfare has driven some towns down to or close to 0 prosperity due to constant sieging and raiding. Here are...
INTRODUCTION:
This thread was created for the need to manage equipment prices on the market mainly, to regulate the maintenance of armies and to remove from the loot that RNG that makes the nose turn up since it does not make you find what you saw on the field.
This thread is closely related to...
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