1) More Personality Trait Effects
What if the age and personality traits could play a bigger role in and out of battle? If losing a battle could have different outcomes depending on the winning Lord's personality and relation?
Example: if the Lord leading a party is very young, let's say 18...
Beta v1.2.3
Latest Changes:
Singleplayer
Kingdoms and Diplomacy
Kingdoms now correctly determine their strength in tribute calculation. Raids are no longer overvalued.
The AI is slightly less likely to declare war on weaker kingdoms.
Having high relation with a noble now makes it 50% cheaper...
Currently, army cohesion changes depending on the army size only.
I have an idea on adding a feature to determine whether an army is cohesive or incohesive, depending on vassals personality traits and relationships to each other and to the army leader.
Cohesive armies: Are given certain buffs...
Currently, surrendering is a terrible option the player will almost never want to do, even if they are not save-scumming. In real life, surrendering could potentially have benefits compared to fighting to the death, but in Bannerlord it has no benefit. It may as well not even exist as an option...
Each hero in the game has certain character traits. Honor, Mercy vs.
I gave examples for dishonorable, selfish, honorable and heroic character traits. Generate ideas for others. So they can be evaluated.
Villages' primary productions are now displayed next to the village name with an icon...
Do they influence A.I behavior currently on the campaign map or are they supposed to do so in future updates? For example on executions, surrendering, fleeing, paying gold etc?
I can only recall one instance of merciful NPC's releasing you after battle, but otherwise for some traits I do not...
Started with the character traits Honor, Generosity, and Mercy. Had some starving soldiers for a bit (which I know lowers generosity) and lost generosity, but having a lot of trouble bringing generosity back up. The wiki just says that there's one (one!!!) flag for increasing generosity called...
Greetings warriors!
Could you please help me to find files which contain data about companions' and lords' perks, their levels and traits from any saved campaign?
For example, I started a campaign and I want to collect all lords' current Valor and Two handed levels. Which files do contain...
I am just wondering if Traits will ever be a thing and what role they will play. I notice "Calculating" "Generous" but I would love to see these traits have some meaning behind them. For example, if your character has the trait "Ambitious" they will have a buff in generating influence. Whereas a...
To be blunt, I don't think there exists enough ways to degrade relations in the current game and that is too easy to manipulate relations to max with clans.
As a ruler, I've never seen kingdom decisions reduce my relations with clans (bug?) and the only thing that seems to reduce relations is...
I'm playing version 1.5.5
I started out with 3 good traits, done nothing wrong just chasing looters and helping villages.
All of a sudden all My traits are gone without any reason.
The same goes for companions. Their traits vanishes also, while NPC lords have no issues with them.
For testing...
Right now, you can see your traits but they just sorta pop up. There is no indication that you've earned a new trait. Nor are there any indications when you're earning points towards (or away from) a new trait.
Is it possible to get:
Trait score via encyclopedia page by hovering over our...
Summary: So I've seen some reddit posts about the trait system appearing to be broken so I figured I'd make a post to see if we can shed some light on things. The trait system itself is rather confusing from the start, granted... I MIGHT just be clueless and I MIGHT have missed some dev diary...
A small, but I think pertinent one.
I'd like to see high relationship gains cascading up the ladder. Meaning if you manage to pull 20 points of a gain from some quest for a village notable, the owner of that fief gets 5 points, too. And perhaps if the owner is not a clan leader, the clan leader...
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