@AVRC I know I critique you guys endlessly but im in a good mood today so I want to ask a fair question. What is your work-process or procedure for taking community feedback and implementing it ingame? Additionally who do you primarily listen to? Is it from forums, friends in community, or/...
I know they had the code refactor for a while with promises it would speed up development. Which honestly makes sense, but now patches are slower and smaller than ever.
What happened?
In general, I am concerned about the extremes taken with balancing moves by the devs to this point. I get that the game is early access, and a lot of key things do need to be significantly altered to tighten balance and heighten the experience of cost-benefit trade-offs, blah, blah, blah - but...
Hi,
I really appreciate the hard work and constant effort put forth by the developers who have been very fast in releasing new versions. But I am having a hard time understanding the different naming schemes for the branches. In the e1.1.0 Release Notes it was mentioned that there will be the...
I am attempting to roll back my beta build 1.1 to the main steam build 1.0.10. However, when I opt out of the beta and it reverts back it has issues. Specifically, I am able to launch the game (in the 1.0.10 patch) and get to the main menu. Once I hit the "Resume Game" option the game freezes...
I've been playing for some time and I was unsure about the patches. Can I use my initial release saves to take advantage of updates? Or in every update would I have to start a new game?
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