When you want to make a navmesh grid by clicking 'generate grids' it looks like a wrong pop-up messgae appears - yes, no and cancel as options. If you choose yes and no nothing really seems to happen and it never opens the new pop-up message with the grid size. This will often cause...
This has been happening for 1.5.8 and 1.5.9 editors.
When try to edit navmeshes for Main_map, if one is under face selection mode, and say select a face. Then try to rotate the view (alt+right click) (but not pan), the entire screen will go black.
Console message says "Could not set listener...
As the title states, I have a map that I'm trying to generate the navmesh for, but it seems to crash after 2-3 minutes. The map is fairly large but I was hoping that if it takes long I could just run it overnight. But I can't because it keeps crashing.
I can add my own navmesh fine, but if I delete a chunk let’s say over a body of water Like a new sea area where I have lowered the ground it causes game crashes.
This crash occurs on campaign start after removing a large amount of navmesh from the main map even when that area isn’t in use.