After one of the updates I suddenly started seeing qualifiers on weapons. But comparing them to the same weapon that's NOT Rusty, etc., shows the same specs. I hope to see some difference eventually.
But here are two issues - in Smithing, there is no separate callout for "impaired" weapons. I...
By which I mean use the crafting system to remove the negative 'cracked/rusty/bent' etc. modifiers from existing weapons, and even potentially add a positive 'balanced/tempered' etc. modifier.
The issue is that it cheapens gameplay and accelerates progression too fast.
So, we all know that as of right now there are a few things missing in this game. More notably some beloved features from our precious Warband.
The first thing I wanted to cover was the lack of equipment modifiers and...
The issue is that it cheapens gameplay and accelerates progression too fast.
So, we all know that as of right now there are a few things missing in this game. More notably some beloved features from our precious Warband.
The first thing I wanted to cover was the lack of equipment modifiers and...
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