Hi guys I really need help. I was trying to add a stick to teen male body as same in mod "Nude men and women". But I ended up getting all the parts of the body mixed together like a monster. (I dont know how to insert images thru links sorry)
I was thinking smth went wrong maybe skeleton...
Hello TW !
Would it be possible to fix the awful models used for the crowd in arenas ?
I can't figure how it is possible to still see this in 2022, even for a background visual... It reminds me NPC's in Tomb Raider on Playstation 1...
Why not putting real NPC's instead ? As we are able to...
Hello TW !
Would it be possible to fix the awful models used for the crowd in arenas ?
I can't figure how it is possible to still see this in 2022, even for a background visual... It reminds me NPC's in Tomb Raider on Playstation 1...
Why not putting real NPC's instead ? As we are able to...
Merhaba herkese,
solidte çizdiklerimi wings3d warband dosyası haline getiyordum.Ama bugün bir türlü wings3d stl okumadı.
En son mızrak çizdim boyu 300mikrondu sıkıntı yaratır mı?
Birde ölçü birimi warbanta nedir?
mikron mu?
As the title says, some helmets in the mod I am playing will deform with the facial expression of the wearer, so I'll see full helmets with squinting eyeslots for example. Is there some way to fix the helmets so that they are rigid the way they appear in Open BRF?
Summary: i have settings on high and very high - i have not played in a while, but the issue is new. when in fights, the characters look more strange a few meters away, then their texture details pop in when close, but still look unsharp
Media (Screenshots & Video):
its most visible at the...
I uninstalled all my mods verified my integrity and all the mercenary units are children models and are unkillable. The game runs 100% besides these unkillable little demons.
Hello guys,
I'm new to the Forums as well as Bannerlord modding.. just completed my custom asset and want to implement it into the game, but I struggle since in most tutorials Blender is used.
Can You please explain or point me in the right direction (documentation maybe)? What are the...
Hey,
I try to import a new model for the base female head and I encounter problems .
The morph animations and the rigging seems ok on my model, when I watch it in the model viewer, all the animations works (facials too) .
I can import it ingame ,but only with one materials, put multiple...
working on models alot lately and was looking at the Trigan universe for some maybe magically ported bandits
some of that lore involved some great amazon occult stone age tribal types - So just my 1st attempts at hybrid amazon/monster thingy look,
Very early version, was actually a mistake...
Hey guys, How can I extract a model from the game for to modify the character, armor and weapon models, or to prepare animation in programs like Cinema4D ?
Summary: Model of the Uqba village levitates on World Map
How to Reproduce: Go to Uqba and look closely at placement of the model
Quest/Settlement Name (if related): Uqba
Media (Screenshots & Video): https://drive.google.com/drive/folders/1ATCjGdukB4NnvAjcYQhExmj_Dic6KWRF?usp=sharing
Version...
I have 4 meshes representing one body (without a head mesh), I was thinking could I change it to a full-body model whit separate parts of the model having different animations, like the feet having the foot animations, the body having its animations...and so on. If I cant do it like that, could...
I know its early access but this place is for ideas. I would hope in the future that castles would look different from each other. For example that all the vlandian castles that I have been to looks identical in appearance. I know they have to rework make a siege for each one with its individual...
I need to add custom sprites, models, and sounds for my mod. I tried modifying the GUI/GauntletUI/spriteData.xml to add custom sprites (the default one, I also need to find a way to override it with my own mod file), but even with all the files in place I have only been able to get as far as a...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.