meshes

  1. Erundil

    Native OSP 3D Art Better vanilla hoods

    First of all, I can't make threads in "Open Source Resources". If a moderator could move my thread, that would be great. Hoods in vanilla Warband suck. TaleWorlds tried to fix it, but stopped halfway. So I decided to continue. First, what do we have here: replacement meshes for hood_b, hood_c...
  2. set_background_mesh operation not working

    I want to add new background images for menus such as the start game menu. I have the operation block correct, and the build_module.bat compiles successfully. The mesh is defined in module_meshes with a corresponding .dds file in the module itself's textures folder. When I boot up the game and...
  3. TheREALHayster

    Resolved Model & Animation Viewer Model Viewers not working as intended

    Hey I don't know if this is an Isolated thing but it's really getting annoying. For the last two patches I have been unable to use any model viewer other than the one in resource browser as it immediately causes the editor to freeze and then crash. I have tried uninstalling and reinstalling the...
  4. SP - General Knobbed Guards are small

    I've noticed the knobbed guards are scaled quite small for the sword so small im not entirely sure it isn't a bug. Assuming that they are based on the upswept quillions of Highland Claymores historically they should be quite larger. I understand that they are also single handed sword options...
  5. Closed Images for Graphical Bugs

    Folder for bug photos I don't know if this is the right place to do this, and Im sure someone has already shared these issues, but I have a bunch of photos of texture and lighting bugs that I wanted to share with the devs just in case they didn't know about them. I linked a google drive folder...
  6. Resolved Shrunken Heads (steam)

    All of the characters in my game either have big heads, or the hair meshes shrunk - by about 20%. It is a very stupid thing to be bugged about, but it bugs me enough that I can't play the game like that. All the characters, players, NPCs have this problem. I have: checked that I am...
  7. Resolved Mesh Editor mesh blending on non square scenes

    meshblending work on non square maps? i've got a 14 x 8 tile map and mesh blending doesnt work. when i try on 2x2, 4x4, 7x7, etc meshblending seems to work as intended. if i try any sort of rectangle, 2x6, 3x5, etc the feature doesn't work.
  8. Link69100

    Need More Info Mesh Editor Meshes conflicts

    Hey, I try to import a new model for the base female head and I encounter problems . The morph animations and the rigging seems ok on my model, when I watch it in the model viewer, all the animations works (facials too) . I can import it ingame ,but only with one materials, put multiple...
  9. BrokenOlive

    Resolved Broken Campain lord mesh.

    In this case, it's Battanaian lords, but I've had this in previous versions of the game, namely 1.5.1 which the current 1.5.3 uses the 1.5.1 product. so yeah... https://steamcommunity.com/sharedfiles/filedetails/?id=2247523989 In battle...
  10. Monkey

    SP - General [1.4.1] Not sure how long it was like this. Saw it today and got excited. Eastern brass lamellar over mail sleeves fit into plated leather vambraces.

    Noticed eastern lamellar armor's sleeves' mesh changes in order to fit eastern plated leather vambraces and got the feeling art developers aren't ****ing around. This made me excited for what the future brings. If they keep this level of attention to detail in their quality standards until the...
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