mercenaries

  1. Woopzilla

    In Progress You are kicked out of a settlement under siege when mercenaries switch allegiance to or away from your faction (with save file)

    Summary: You are kicked out settlements when mercenaries join or leave your faction. How to Reproduce: Be in a siege while a mercenary switches allegiance to or from your faction. Have you used cheats and if so which: No Scene Name: N/A Computer Specs: N/A Media: Save file: Google Drive After...
  2. Lopezgdanny

    has this happened to you in 1.2?

    I was playing in 1.2 beta, I had a castle and it got invaded by some army, which had bigger numbers than mine, so I decided to go into the castle with my army, losing some of my units, but then after a while, a message appeared saying someone wasn't my enemy anymore (not sure if some mercenary...
  3. Roberto_Italiano

    Mercenaries Reforged

    Greetings! Welcome to Mercenaries: Reforged. A Modification of the original Mount and Blade: Warband series which aims to restore the old version Module that we all loved: Mercenaries. This Module has been developed from bottom ground 0, meaning we have created it from scratch, with the only...
  4. ButtonSmasherr

    In Progress When Mercanary Parties leave kingdoms during a siege they stay in permanent siege!

    Summary: I've had a few times that Mercenary parties get stuck during a siege if their group decides to go on their own again and leave a kingdom to serve. This causes them to be in a permanent siege state and they won't leave until I make an enemy out of them. However the mercenary party can...
  5. Overburdened Companion and Mercenary parties.

    These parties move around the map at 1.0 speed and never attempt to sell their goods or buy horses. Giving them horses does nothing. The only thing that speeds up companions is disbanding them and restarting the party. When you add these parties to your army you become overburdened. When you...
  6. Some questions about editing Mercenary Camps

    Hello! I'm looking for a way to increase the maximum amount of recruitable mercenaries from the Mercenary Camps and also change the rate that these camps will be refilled with units again. I have edited some values from the scripts.txt file, wich you can find in the module folder, to make the...
  7. deuxhero

    SP - Player, NPCs & Troops Buff Watchman troop tree

    Currently Watchman and their higher rank counterparts are just worse than their counterparts and absurdly expensive so there's no real reason to use them unless you've stacked perks that make them pay you or you're in utterly desperate need of troops, AND have money to burn AND find a large...
  8. Mercenaries stop recruiting units

    As above. I'm far into my game now and have a kingdom and almost all mercenary factions are around 150 clan strength (except wolfskins for whatever reason). They all have plenty of parties but most have 10-20 units in them just roaming the map. I'm guessing they all ran out of money. I've tried...
  9. Ask

    Hired blades and other tavern mercenaries

    Is it me or they are all exceptionally bad for how expensive and rare they are? Stats wise they all seem alright and on par with regular troops but their equipment is absolutely terrible, I know that on the encyclopedia their equipment shown is only for reference and they have some variation...
  10. Andreypride

    In Progress Mercenaries are very poor.

    Summary: All mercenaries are poor or very poor all the time. Because of this parties are 20-40 troops and almost useless. There have already been many wars (700 days). I assume this is because they leave the kingdom even when they have a lot of influence. They don't wait for daily payouts and go...
  11. SP - Player, NPCs & Troops Mercenaries

    Adding a Tab to the kingdom slot to send request to mercs to work for your kingdom rather than running around trying to find them would make them more practical in use and help while you try and defend.
  12. Ananda_The_Destroyer

    Can you not snipe Mercs anymore or do they need better relations?

    I could have sworn in the past I could just pay marcs more to join me, but in1.6.2 there's no dialogue with the clan leaders so far. Is it not so or is it because I have -100 relations with everyone? It's a double bull**** sandwich either way. They're mercs they should fight for the right price...
  13. Disbanded Comrades and Family Members

    - After each defeat, will I go and gather the comrades who were in the party and dispersed again and again? - Caravans will always be caught and I will follow him too? + Party creation can be done remotely. + Comrades or family members sent on a mission come and join our party again. # So...
  14. Confused about mercenaries

    I've been confused about mercenaries for a while now, and haven't found any answers online. From what I've read, they get paid per influence, but from what I've seen they usually quote a price. The mercenaries I talk to never quote a price: They say "Please have a look at our terms and see if...
  15. Thrangor88

    When will the mercenary unit tree be revised or improve their presence in the taverns?

    I like to hire a lot of tavern mercenaries, but I find the units a bit weak and poorly equipped. Base unit is tier 2, but does not have a shield like tier 2 faction units. Why? It would be necessary to have a variant with an Arc. As well as increase the probability of meeting with tier 2 or use...
  16. TheREALHayster

    Suggestion General Wanderers that don't duplicate

    I know from talking with other mod developers that this is something that at least some of us want. I'll try and explain this as best I can, the way wanderers are currently handled by the game means that if you want certain wanderers to have a set name and face it means you have to put up with...
  17. Userre

    SP - Player, NPCs & Troops Suggestion: #MakeMercsGreatAgain (A post advocating for an increase in the strength of mercenary units and mercenary clans)

    In the real medieval / classical times, mercenaries were often incredibly powerful tools. This is because mercenaries were often highly experienced and were well equipped. It was quite expensive to hire mercenaries, but it was well worth it for states that couldn't reliably retain armies in...
  18. Andreypride

    Resolved Mercenary bug

    Summary: Something strange is happening with one of the lord of the mercenaries. The wounded are not recovered. The lord himself, too. He does not hire troops and stands still at the village. How to Reproduce: I do not know, accidentally discovered Have you used cheats and if so which: -...
  19. Andreypride

    Resolved Mercenaries are too noble

    Summary: Mercenary clans leave the kingdom with a large supply of influence = large income. Is that what you intended? They don't go to other kingdoms. They are free and without income. I save a lot of money from this, but I have to look for them again to re-hire. Media (Screenshots & Video)...
  20. Warband Türkiye 2v2 Piyade Turnuvası

    https://discord.gg/eXR969K6c3
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