map bug

  1. Resolved Scene Editor Map Pathfinding Error - SandBox.MapScene.GetNavigationMeshCenterPosition(PathFaceRecord face)

    Hello everyone. I am in the process of developing a mod, which requires its own world map. For this I copy the map from the Vanilla version, take it to another module and start working with it. I keep the same name so that my map overwrites the base game map. I also copy the distance_cache_bin...
  2. Need More Info Map bug

    Summary: When i cancelled a siege on Sanala, me and my armie got stucked and we can't move. If you exit the game, the next time you open it you will appear next to Poros and you will be able to move again. How to Reproduce: Cancell siege Have you used cheats and if so which: none Scene Name (if...
  3. In Progress Map Entity Limit

    Summary: I have a mod that alters the Main Map. It is perfectly functional. The game does not support entities past a given point, and will crash directly to desktop, without a report (Butterlib) or a crash dump popup (TW's). I know it is related to entity count, because after a certain point...
  4. In Progress Xbox Series S Map stutter

    Summary: After recent update to version 1.1.0.13441 when in map view playing on my campaign save. Every 2-3 seconds the game freezes briefly (1 second) and then resumes again resulting in an extremely bad stutter and no input is recognized during the short stutters. This did not occur until the...
  5. Cant get my map to load

    I have created several iterations of the map i want to use for my mod and have loaded them successfully into the game, yet the one i most recently made has been crashing my game, I have used Thorgrim's to get the initial layout via importing a heightmap and then Bloodpass to adjust finer details...
  6. Resolved Ocs Hall Siege map - unit fell through floor at wall/stairs gap.

    Summary: Ocs Hall Siege map - unit fell through floor at wall/stairs gap. How to Reproduce: spontaneous during a siege attacking Ocs Hall 1000 attacking v 600 AI defending units. Have you used cheats and if so which: No Scene Name (if related): Ocs Hall siege map Media (Screenshots & Video)...
  7. Resolved Xauna-Tower glitch/bug off bounds

    Summary: How to Reproduce: Shown in the video/ jump onto the pillar Scene Name (if related): Xauna (Skirmish) Media (Screenshots & Video): Computer Specs: Irrelevant OS: GPU: GPU Driver Version: CPU: RAM: Motherboard: Storage Device (HDD/SSD):
  8. Need More Info Epicrotea missing textures/buildings

    Summary: In Epicrotea, at the Backstreet, weird glitch can be seen. Dark rectangular shadows on walls and a floating torch. How to Reproduce: Have you used cheats and if so which: no Scene Name (if related): Epicrotea Media (Screenshots & Video): Engine_config.txt: Computer Specs: OS: Windows...
  9. Need More Info Balgard defenders spawn bug

    Summary:One of defenders spawned or just somehow get inside the wall. How to Reproduce:idk. Battle size is 1000 units. Have you used cheats and if so which:Ctrl+H for health restore only. Scene Name (if related):Balgard siege attack Media (Screenshots & Video):Exact tower where npc stuck...
  10. Need More Info Some lords stuck at a village and cant move

    Name of the village is Goleryn, armies of that lords will die i think. They trying to move but cant move, they are obviously stuck. here is a link of the image --- https://ibb.co/LQgwtLx ---
  11. Darky5

    Resolved Quyaz Siege defenders getting stuck out of bounds.

    Summary: Quyaz has few spots that troops spawn incorrectly (also gets stuck?) How to Reproduce: Siege defence with high battle limit (1000) may show these issues. Have you used cheats and if so which: No. Scene Name (if related): Quyaz Siege Media (Screenshots & Video): https://paste.pics/JINQL...
  12. Darky5

    Resolved Garontar siege defender spawn issue.

    Summary: Siege defenders spawning inside a tent, unable to kill them. How to Reproduce: Siege on Garontar; battle size 1000 (Max), uncertain if I can reproduce. Have you used cheats and if so which: No. Scene Name (if related): Garontar Siege attack Media (Screenshots & Video)...
  13. Need More Info Geforce Now Bannerlord Map

    Summary: How to Reproduce: Have you used cheats and if so which: Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: GPU: GPU Driver Version: CPU: RAM: Motherboard: Storage Device (HDD/SSD):
  14. Resolved Always under the map, settlements out of place, constant zoom out, all save files, even new ones

    Summary: Any time I go to any save file, my character is under the map, all the settlements are in the wrong places, the map isn't even fully loaded, and all of this causes the game to constantly zoom out so fast that I can't zoom in with scroll wheel faster than it's zooming me out. Screenshot...
  15. На карте пропали обозначения постройки осадных сооружений при осаде

    Здравствуйте. В гугле не нашел, может кто знает. В какой-то момент после очередного захода в игру у меня пропали иконки для постройки осадных машин при осаде. Их нет лишь визуально, я протыкиваю попиксельно предположительные места их размещения и если угадываю, то появляется всплывающее меню...
  16. lukkyb

    Resolved Castle has an invisble wall at top of stairs

    Summary: Gaos Castle has a stairway on the right side (defenders viewpoint) where troops get stuck on an invicible wall How to Reproduce:Go to the stairs and walk at it Have you used cheats and if so which: Nope Scene Name (if related): Gaos Castle Media (Screenshots & Video): Can be done not...
  17. Is there a limit on the number of settlements added to the big map?

    Is there a limit on the number of settlements added to the big map?
  18. Short_n_quick

    Resolved [e1.7.0] Camera glitches out when going along the edge of the map near Simira Castle

    Summary: When going along the edge of the map between Odokh and Ortongard, going in to the upper lands that are near the map border camera seems to stick in place, having character off center and having weird controls. I would say that it resembles if border for the camera is met earlier than...
  19. Resolved Fen Altai Ballista Rush

    Summary: I assume this is a bug because this particular ballista is only accessible early round using cav jump. It doesnt seem to be the intention. How to Reproduce: Using cav, jump the marked spot and gain access to marked ballista Scene Name (if related): Fen Altai Media (Screenshots & Video)...
  20. LDominating

    Resolved Extreme Tree spawn on a map.

    Summary:At a corner of a battlefield map,where troops retreat,lots of tree spawn which causes drop in fps,like -30 fps. How to Reproduce:Doesn't matter,it's probably a bug. Have you used cheats and if so which:No Scene Name (if related):I can't remember,really... Media (Screenshots &...
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